Yazuka Remastered Collection: Release Date, Platforms

yakuza remastered collection xbox one release date

yakuza remastered collection xbox one release date - win

YAKUZA SERIES PLAY ORDER FOR NEWCOMERS - PS4/5 - XB1/SX/SX - PC

It's like Dunkey always says - "if you want something done right, you gotta do it all by yourself"
TLDR play order for the mainline series:
  1. Yakuza 0
  2. Yakuza Kiwami
  3. Yakuza Kiwami 2
  4. Yakuza 3
  5. Yakuza 4
  6. OPTIONAL - Yakuza: Dead Souls - NOT CANON TO THE MAIN SERIES STORY
  7. Yakuza 5
  8. Yakuza 6: The Song of Life
  9. OPTIONAL - JUDGEMENT - HAS REFERENCES TO THE MAIN SERIES BUT ISN'T INTEGRAL
  10. Yakuza: Like a Dragon
  11. OPTIONAL - Fist of the North Star: Lost Paradise - PURELY SPINOFF TITLE USING GAMEPLAY FROM YAKUZA SERIES
Hey there kyodai, this is the New and Improved "I'm Tired of Seeing This Posted 300 Times a Day" Yakuza series play order post! We haven't had one of these stickied in a long time, and I doubt this one will be, but at least we will have something to link to! Please feel free to link to it as you see fit! This guide covers the titles on all available current/next gen platforms and PC. Yes I know Yakuza exists on PS2 and PS3, nobody cares anymore. This guide is also just in reference to the NA releases and doesn't go into the PSP titles or the JPN exclusives ISHIN and KENZAN. This is to help the influx of new Xbox and PC players. I will update this post as new releases on PS5 and the like become available!
PLEASE NOTE! All physical releases for the PS4 and XB1 will work on new gen PS5 and Xbox Series X consoles.

WHERE TO START WITH THE YAKUZA SERIES
REGARDLESS of what console you play on, the games are meant to be played chronologically. There is the argument that the story is best played by release date and I will refute that statement until my dying breath. Because it doesn't make sense. Why would you play through the series, then go back to 0, a prequel, then BACK to 6, the end? That's dumb. In the same vein, if you want to experience the entire saga the way it's intended, DON'T SKIP GAMES. Just watching the cutscenes leaves sooo much to be desired.
YOU START THE SERIES FROM YAKUZA 0.
0 is available on all platforms and can be had the following ways:
NEXT IS YAKUZA KIWAMI
Yakuza Kiwami is a remake of Yakuza on the PS2. It uses a very similar style to Yakuza 0 combat wise and is about half as long. Kiwami is available the following ways:
AFTER THAT IS YAKUZA KIWAMI 2
Kiwami 2 is a remake of Yakuza 2 originally released for the PS2. This is the first CHRONOLOGICAL game to use the Dragon Engine. The combat is most similar to Yakuza 6 and JUDGMENT. It's available the following ways:
NEXT IS YAKUZA 3
Yakuza 3 was first released on the PS3 in NA and Japan and acts as a sort of soft reboot for the series in HD. Until just last year it was only ever available on disc but now you've got the following ways to grab it:
LOGICALLY, YAKUZA 4 IS NEXT
Yakuza 4 marked the first time RELEASE DATE WISE that you could play as someone other than Kiryu. 4 introduced 3 new protagonists to the mix and can be played the follow ways:
YOU GUESSED IT, YAKUZA 5 COMES AFTER THAT
Yakuza 5 brings us 5, count em', FIVE protagonists and is arguably the largest game in the series (although 7 comes damn close). Until recently, 5 was a downloadable only title on the PS Store but can now be purchased as such:
FINALLY WE END WITH YAKUZA 6
Yakuza 6 is the final chapter of Kiryu's saga and for now is only available:
THE SERIES STARTS ANEW WITH YAKUZA: LIKE A DRAGON
The newest title in the Yakuza series is Yakuza: Like a Dragon. This game features a totally new protagonist and main area to explore, as well as introduces a brand new, turn based battle system. It's a fantastic game and a welcome change to the formula, despite what Reddit would have you believe. Grab it any of the following ways:

And that's it! Feel free to browse but not to carouse!
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TWIG #41 [Eminem on PS5, Cyberpunk Bugs, Optimization & Controversy, PoPersia delayed, TGA 2020 and games, Project Athia exclusive for 2 years, Free Epic games, Gundam motorcycles, Kanye West in Demon's Souls, new games and more...]

|CYBERPUNK 2077|
|RELEASES|
GAMES PLATFORM
Unto the End Steam PS4 XBOX
Cyberpunk 2077 Steam GOG PS4 XBOX
Call of the Sea Steam XBOX
PS "GAME AWARDS WEEKEND OFFER" - PS Store
|GENERAL|
|TGA Games|
|TRAILERS|
|PC|
|OTHERS|
submitted by sigmaborne to IndianGaming [link] [comments]

TWIG #30 [Sony India PS5 launch, Opera's new gaming browser, RTX 3060, Luna cloud gaming service and more..]

|SURPRISES|
|RELEASES|
GAMES PLATFORM
Mafia: Definitive Edition Steam PS4 XBOX
Rebel Galaxy Outlaw Steam PS4 XBOX
Port Royale 4 Steam PS4 XBOX
Halo 3 ODST Steam
PS "Deal of the Week" The Division 2 - 339/-
|GENERAL|
|PC|
|OTHERS|
submitted by sigmaborne to IndianGaming [link] [comments]

Good Japanese Games that Skipped XBOX ONE

As current gen almost over, here's the list of Japanese games that never released on XBOX ONE during PS4/Switch era(some of them maybe on XBOX but never released outside Japan, but on other console/pc there's english version & I don't include Otome Games)
All ATLUS Games:
Persona
Shin Megami Tensei
Catherine Full Body (Remaster Version)
13 Sentinels Aegis Rim *Vanillaware
Dragon's Crown *Vanillaware
Odin Sphere *Vanillaware

All Kadokawa Games:
Metal Max
God Wars
Root Letter
Root Film
The Lost Child
Demon Gaze II *Experience Inc
Langrisser I & II
Under Spike Chunsoft Label:
Danganronpa
Zero Escape Trilogy
AI: The Somnium Files
Crystar *FuRyu
Re: ZERO
Yu-No
428 Shibuya Scramble
Zanki Zero
Grand Kingdom
Exist Archive *tri-Ace
Fire Pro Wrestling World
Developed by Mages (5pb):
Steins Gate
Robotics Notes
Chaos Child

All Nihon Falcom Games:
The Legend of Heroes
Ys (except Ys Origin)
Tokyo Xanadu

All Marvelous Games:
Fate/Extella
Story of Seasons
Doraemon Story of Seasons
Senran Kagura *Tamsoft
Rune Factory
Daemon X Machina

All Nippon Ichi Software Games:
Disgaea
The Witch & the Hundred Knight
Labyrinth of Galleria Coven of Dusk
Poison Control

All Idea Factory Games:
Neptunia
Dragon Star Varnir
Mary Skelter
Death End Request
Date A Live
Moero Chronicle Hyper
Moero Crystal H
Dark Rose Valkyrie

All FuRyu Games:
The Alliance Alive Remaster
Caligula Effect: Overdose

All LEVEL-5 Games:
Ni No Kuni
Yo-kai Watch
Inazuma Eleven

All GungHo Games:
Grandia HD Collection
Under Grasshopper Manufacture Label:
No More Heroes
The 25th Ward The Silver Case
Under Acquire Label:
Katanakami
Akiba's Trip Undead & Undressed

Arc System Works:
Guilty Gear
Blazblue (except Chronophantasma Extend)
Alternate Jake Hunter: Daedalus The Awakening of Golden Jazz
World End Syndrome

Aquaplus:
Utawarerumono

Granzella:
Disaster Report 4

Ys Net:
Shenmue 3

Matrix Software:
Brigandine: The Legend of Runersia

Platinum Games:
The Wonderful 101 Remastered

Experience Inc Games:
Spirit Hunter: NG
Death Mark

White Owl/Toybox:
Deadly Premonition 2

Square Enix Games:
Final Fantasy XIV
Final Fantasy VII Remake ^currently timed exclusive
Final Fantasy Crystal Chronicles Remastered
Dragon Quest Spin Offs (Heroes, Builders)
The Last Remnant (Remaster Version)
Star Ocean First Departure R *tri-Ace
Star Ocean 4 (Remaster Version) *tri-Ace
Star Ocean 5 *tri-Ace
Trials of Mana
Saga Scarlet Grace
Octopath Traveler *Acquire
Under Tokyo RPG Factory Label:
I Am Setsuna
Lost Sphear
Oninaki

Bandai Namco Games:
Tales of Zestiria & Berseria
Digimon
.hack//G.U. Last Recode *Cyberconnect2
God Eater
Summon Night
Sword Art Online (except Fatal Bullet, Alicization Lycoris)
Under D3 Publisher Label:
Earth Defense Force
Oneechanbara *Tamsoft
Omega Labyrinth Life *Matrix Software
School Girl/Zombie Hunter

Sega Games:
Judgment
Yakuza 3,4,5,6
Sakura Wars
Fist of the North Star Lost Paradise
Resonance of Fate (Remaster Version) *tri-Ace

Koei Tecmo Games:
Toukiden
Samurai Warriors 4-II
Samurai Warriors Spirit of Sanada
Romance of Three Kingdoms
Deception IV
One Piece Pirate Warriors 3
Nioh (I'm not sure if it can be considered 3rd party or not, but it's 1st party published by sony outside Japan & the 2nd game is exclusively on PS4, no PC version yet)
Dead or Alive Xtreme 3 Scarlet
Under Gust Label:
Atelier
Ar nosurge/Ar Tonelico
Nights of Azure
Blue Reflection
Fairy Tail

Capcom:
Street Fighter V

SNK:
King of Fighters XIV

Well hopefully XBOX Series X doesn't get the same treatment as XBOX One in Japan
If you guys have another titles that I can add here, feel free to add :). this list isn't complete yet
submitted by boyhood888 to xboxone [link] [comments]

Feeling conflicted about the way Atlus (and some other companies) handle ports, remakes and remasters

Warning: wall of text
I apologise if this comes off as a little ranty, but these are some thoughts I've wanted to get off my chest for a long time. There's a lot I want to say and I've realised that I just can't cut it down to three or four paragraphs, so it's going to be really long. If I knew how to make videos I would do that but I don't. I was going to post this to one of the Persona subreddits but any time I've even hinted at these opinions it's been negative received. But I realise now that I just really need to get it out there because it's bugging the shit out of me.
I like remasters, ports and (sometimes) remakes - when done tastefully, they can be a great way to keep older games relevant and introduce them to new audiences. Sometimes an underlooked gem is stuck on old hardware and is hard to obtain so it'll eventually be forgotten and near-impossible for anyone to play legitimately - this is especially true in the case of some JRPGs and other Japanese games, that have only managed to break into the mainstream in more recent years, the Persona franchise being a prime example of such a franchise. However, there's something about the way Atlus handles these ports, remasters and rehashes that really rubs me the wrong way. There are other companies I'm going to bring up as well, but Atlus games are the ones I want to focus on.
For the record, I won't be talking so much about the way Atlus handles pricing and DLC, believe me there's plenty I could rant about there but that's a post for another day.
1. The inclusion of new story content
Surely a game known for its story getting more story can't be a bad thing? On paper, you'd be right. When you're invested in a story and its characters, it's only natural that you'd want to spend more time in that world and get as much out of it as you can. It's why some people prefer watching the extended editions of movies over the original cuts, for example. But what's going on here isn't exactly the same.
Atlus re-releases typically contain brand new characters and plot threads. Which again, isn't a bad thing in theory, but it's how these things are incorporated into these already existing narratives that doesn't gel with me. In addition to inserting new things into the game, they also often significantly change what's already there, whether it be creating holes and inconsistencies where there were previously none, altering the flow and pacing of the story for the worse, or sometimes even straight-up retcons. Sometimes these things may not even be intentional and happen simply through the nature of taking an existing story that was already complete and trying to jam stuff in after the fact.
A couple of months ago I finished Persona 5 Royal and for the most part, I actually had a good time playing it (please remember this because it's going to sound like I despised it which isn't true). I thought a lot of the new gameplay mechanics were really cool and some of the tweaks were for the better, but the entire time I had to keep asking myself why it really needed to exist at all. For many reasons, one being that the OG game is only three years old, but the biggest point of contention being the new story material.
To just jump right into it, all of the 'twists' in Royal were extremely predictable simply by virtue of them even existing. If you've played the original game, any new scene or line of dialogue will stick out like a sore thumb. In one of the game's first sequences you're in the car with Sojiro where a newsreader on the radio talks about the accidents that would form a big part of the game's story. Right after, he mentions that a 15 year-old girl was killed in one of these accidents. Oh gee, I wonder who that's about.
With that single line I managed to piece together the game's big twist, that Kasumi is not really Kasumi, the real Kasumi is that car crash victim and the one we interact with is someone different. If you're still unsure by that point, it's made even more obvious during one of the first interactions with her where it's revealed that she has a twin sister. They ain't even trying to hide this stuff. And yes, I was right, that's the big twist.
Had this been a completely original story, I might not have figured it out so incredibly quickly, because a 15 year old girl killed in a car accident could have been anyone, there's not enough context to make that connection right away. I didn't call all of the original P5's twists because everything was new to me. But when you have a game that you've already played before and has new stuff added into it, it's only natural to assume that anything that's new is linked and meant to build up the new characters. That's how it's been in these other Atlus rehashes. They wouldn't mention something so specific if it wasn't going to be important later.
The same goes for Maruki - when the game was first shown off they released a series of teaser trailers that showed the original game's cast in impossible situations, hinting at some kind of alternate reality where their dead loved ones return to life and their general lifestyles are much happier. Their wishes have come true, in other words. These little teasers were effective in that they were surprising for returning players and showed that the new semester wasn't going to simply a time extension. But as soon you first sit down with Maruki in the game and he talks about wanting to make people's wishes come true, it's simply a matter of putting two and two together in your head to realise that he's the one behind it. I mean, who else could the new villain be?
It kind of takes away the fun of watching the story unfold because you can see all of the twists and reveals from a mile away, while the game thinks it's being clever by dropping 'hints' about what's to come, but they're so blatant they might as well have neon lights on them. Yes, game, I noticed that Kasumi is always referred to by her surname when in the presence of people besides the MC, very clever of you.
To be honest, there were only two things that actually surprised me in my playthrough of the game, the first being Maruki having a Persona, because it directly goes against what's established in the original game - that Palace owners can't have Personas because they effectively cancel each other out - so naturally I wasn't expecting the game to break it's own lore. The second being Morgana turning into a helicopter during the climax, because well I never had any reason to think he could turn into any other vehicle. I'm not complaining about that one, I don't really care that much. To be fair, in Persona 5 the Animation, Ryuji has one line where he says "Can't you turn into a helicopter or something?" so maybe it does have some basis, I don't know.
So your response might be, "What about people who never played the original game?" I can't speak for Persona 5 Royal, obviously. I can't possibly say what the experience was like for newcomers. But I can speak for my experience with a few other Atlus titles that received expanded editions, that I played over their original versions.
First of all: Persona 4 Golden - this was actually my first Persona game and I fell in love instantly. But even as someone going into it blind, I could tell that all of the stuff with Marie (the new character) was completely superflous and tacked on. Everything about her felt out of place, from her design (which isn't bad when taken on its own) and her story which reads like something out of a schlocky young adult novel. All interactions with her feel like the devs are trying really hard to convince you that she's extremely important, but it falls flat because you know she can't be that important if she was never part of the original story. And yes, when her true significance is revealed, it's contrived and corny.
She feels like a character from a completely different game, and personally I found her a pretty poorly written character to begin with, an amalgamation of some of my least favourite anime tropes (an amnesiac tsundere who turns out to have god-like powers... yikes). She basically has no involvement in the main plot (solving the murders) and it's only until the 95% completion point of the main story (if you fulfilled certain conditions) that her arc really has any significance. If you read the manga or watch the anime, she's not present at all and the story hardly changes at all.
All that being said though, at least most interactions with her are optional and you can just ignore her if you want to have an experience that is closer to the original game while still enjoying the new gameplay benefits. Additionally, the end of her story takes place just before the final arc of the game, rather than after the story has already reached its climax and given you that cathartic feeling of reaching the end. In a lot of these rehashes you have no choice to engage with the new story material and it's mandatory to reach the end credits.
As another example, currently I'm playing through Shin Megami Tensei: Strange Journey Redux, my first SMT game outside of Persona, so I haven't really been able to predict where the story is going to go exactly.
As is typical for an Atlus port, there's a new character and a new dungeon to go through. You meet her (it's always a girl - but at least this one isn't simping over the MC at every opportunity) in the second dungeon and she's hostile to you, wiping your team easily. She also has her own robot companion just like you. You encounter her again in the third dungeon, the same happens, and after that, you never encounter her again in the main story, only in the new dungeon, and even then it's once in a blue moon. There's one instance where you have to avoid her while getting to a certain point, but that's it. I've put nearly 70 hours into the game and I'm on the final dungeon, and yet I know barely anything about this person. I can count the times she's appeared on one hand.
So you can imagine me feeling confused when she's the biggest character on the front cover but is barely part of the story. That entire part might as well be an elaborate side mission, and I'm treating it as such, however I fully expect that I will have to complete all of that stuff to reach the game's "true ending", even though the actual story is reaching its grand finale and I'm looking forward to seeing the end.
It's also confusing how this powerful, hostile woman is roaming the same uncharted land that your military operation is, that no humans have ever entered, has an AI helping her just like you, and yet no one ever mentions her? Why does no one acknowledge the existence of an additional dungeon that's completely different from the rest and I've been going to on the regular? It seems like a pretty significant oversight to just never bring that up. When you do eventually encounter other humans besides your team, it's a big deal and a major turning point in the story. The characters are shocked that someone else is here, as if we didn't just get our asses kicked by this woman 10 gameplay hours ago?
At this point it's obvious that the story wasn't written around her, she's just been added into this version because apparently people won't buy a remaster if it doesn't have a new character on the box?
P5 Royal does the same - the game is desperate to want you to feel attached to Kasumi and Maruki and think they're super important, but it just doesn't really work when their entire characters have to be written around a narrative that was already pretty air tight, linear and doesn't offer a lot of room for shuffling things about. It's not often that a story of any kind literally has certain events pinpointed onto specific dates, but Persona games do that. They have to shove scenes in here and there, but without directly contradicting important plot events, while still trying to develop them alongside the rest of the crew.
This leads to a lot of awkward parts where the game basically has to remind you that she exists in between the major story beats because even though her story doesn't really happen until after the original game's ending, they still have to develop her and try and endear her to the player. But for me, it just didn't really work. She rarely interacts with any characters besides the MC and she has zero chemistry with any other party members (they will still talk about her, though) and she simps over him so hard it's embarrassing to watch. They only have her talk to the MC for 90% of the game because he doesn't have any written dialogue so there's less chance of them creating some kind of plot hole or big continuity error.
It also leads to some seriously head-scratching moments where they insert important scenes for her that end up affecting the main story at large. For example, during October we discover the new Palace and Kasumi gets her Persona. It's insanely obvious that the Palace is Maruki's, but the game doesn't officially reveal it until the third semester. The only people to enter the Palace are Kasumi, the MC and Morgana. Afterwards Morgana tells MC that they shouldn't tell the rest of the team because "it would worry them". The fuck, mate? Are you telling me that my character is purposely withholding big information from the rest of the team for a flimsy-ass reason as that? And that we're just never going to investigate who the Palace belongs to? Get out of here with that bullshit.
It actually reflects badly on the characters, because I don't believe for a second they would have done that. It makes absolutely no sense that they would just never look into that until January. The game tries to dodge this by making the name hidden, but it's information that could be figured out pretty easily (simply ask Kasumi if she mentioned anyone's name before entering? Which she did) and it feels a little insulting that the game would think the player couldn't work that out. And when it is revealed, everyone's shocked and also no one cares that the MC and Morgana knew about its existence for 2+ months and elected to keep it to themselves. It's so dumb, and there are a bunch more instances like that that I'm not going to get into because this post will go way over the word limit.
Does this mean to say that I hate Kasumi and Maruki? That's the thing - I don't hate them at all. I think Kasumi's a little annoying, but she has a cute design and a fairly likeable personality. Maruki is actually great - his story is sad and sympathetic, he's entertaining and his motivations are understandable. But it's not their story, they're out of place.
Really, Maruki is a good enough character to be the star of his own game. If they'd saved him for a future Persona title and had him be the central antagonist in a story that was written with him in mind and really explored the themes of dreams and wishes a lot deeper, it could have been something really special. Don't you think he deserves that? I just can't understand why shoehorning new characters into the same game we played three years ago is more preferable to getting something brand new. For the devs, I get it - lower time and effort for a bigger payout. But the fans all love it, and it's just so bizarre to me.
Catherine was a game I really enjoyed on the PS3 so naturally I was really excited when they announced they were remastering it for the PS4. But the hype deflated almost immediately when they revealed that in addition to a series of gameplay additions, the game was going to feature a third love interest, when it was previously about a guy having to choose between two women (to put it extremely simply).
Adding a third love interest to a game like that significantly alters the narrative and arguably even makes it worse overall. Previously Vincent was a guy who fucked up and got himself into a bad situation, but now he apparently does it again with another woman? I'm just sitting here scratching my head, wondering why exactly was this necessary? That's not the game I played a few years back. This is some weird bizarro world version. I never bought it, because if you're going to mess about with the story like that in a game with a strong narrative focus, I'm not interested any more. You've fundamentally changed the experience.
From what I've heard from people who have played the game, she's just as poorly written, superfluous and awkwardly shoehorned in as I expected. There's probably some corny twist where she reveals her true identity, or that she's not actually real at all, or she's the key to the game's central mystery - whatever. It's always the same crap. The fact that such an addition to the story exists at all is enough to steer me away. It's funny reading about the devs bringing back the original voice cast so they could "preserve the integrity of the game", but the original game didn't have three fricking love interests.
This kind of thing makes the most sense when a game was clearly unfinished, or its story was lacking clarity in some areas or just generally felt uneven. Persona games are typically not like that. Their stories are usually pretty solid and well-thought out from start to finish. If I look at P5's narrative as a whole, I wouldn't change a thing. No, not even the fifth Palace arc. I'm not going to say it's perfect, but it's pretty damn good, and most importantly it's complete. There are no obvious unsolved plot threads or weird filler arcs, everything is wrapped up neatly and concisely, which is really impressive considering how long it is. I didn't finish the game thinking it was missing anything, put it that way.
By this point you must be thinking that I really hate the whole idea of expanding the story of a given work and adding things where there were previously none, but that isn't necessarily true. I think it's possible to do, just difficult.
Take Dragon Quest XI for example. About a 1/3 of the way through the story, something big happens and the team gets split up. You're separated from your trusted party and forced into an uneasy alliance with spoiler while you spend the next chunk of the game getting the band back together one at a time. However, when you meet back up with your crew, they've undergone drastic changes and you have to get them back to their senses. For a lot of them this is a big part of their respective arcs.
If you play the original version of the game, this part of the game might have you feeling confused because you only get a short explanation as to how they all got to that point, usually after the fact. Clearly a lot happened during that time but the game only really shows you the MC's perspective. The Switch version of the game fills in these blanks by actually letting you play as those characters for a few brief chapters (lasting around 1-2 hours each, though I think Sylvando's was longer) and really just adds some extra context to a part of the game that was a little vague. You don't return to playing as the hero until you've completed them all, so it reframes the original game's question of "what happened to my team?" into "what happened to the MC?".
Is it a finely crafted bit of narrative? Not really, but it's a neat little extra and there is an innate appeal in getting to control other members of your team for a while and see things from an alternate perspective. I mean shit, I wish the game did what the Tales games do and let us play as those characters in the overworld all the time. There aren't any retcons, no new characters who are somehow now the most important person in the world, and (in my opinion) they don't fuck the game's flow significantly.
All of them simply explain what happened during a mysterious period in the story and provide additional character development that actually makes sense. I mean, the events during this time are a big part of Sylvando's arc but in the original version they are skipped completely, you would think that he wasn't affected at all by what happened at the end of the first act.
The new chapters are short and have enough unique things going on that they feel fresh. Jade's chapter is essentially a series of arena battles while Erik traverses a dungeon, and Rab's is mostly cutscene-driven. Even if they were total garbage, they'd be over in a few hours and you'd get back to the game proper without any new crap forced in there.
Yakuza Kiwami is a remake of the PS2 original which added some new cutscenes throughout the game which attempt to develop Nishiki as a character. It's debatable how effective these scenes are, but it makes sense to include them because he was supposed to be the main villain of the original game but he only appeared in about five cutscenes. His betrayal didn't really make a ton of sense and it was hard to take it so personally when we barely knew him. You see him in one scene, he's apparently your best friend, you take the fall for him and next time you see him he's an evil mastermind. The remake attempts to fill in those gaps a little and illustrate his descent into evil. This doesn't mean I'm going to throw the PS2 original under the bus, to be clear, but the remake offers a bit of story expansion that doesn't feel completely hamfisted.
Let's take another Persona game as an example - Persona 3 and its expanded version Persona 3 FES. The main game's story had a powerful but also kind of strange ending, and FES includes a new epilogue chapter called The Answer that takes place afterwards and sheds light on what happened and how the characters deal with it.
Now, I don't particularly like The Answer that much in terms of gameplay or story, but at the very least, it is completely seperate from the main campaign and totally optional. You can even access it immediately if you want. And yeah, say whatever you want about the actual content, but at least it takes place after the original game is over, acting as a lite-sequel of sorts, and isn't 'replacing' the original game's story with some awkward-ass retelling full of changes and retcons. If you do want to ignore it completely, you can. How shit would it be if they tacked it onto the end of the game and made you play through it if you wanted to reach the credits?
2. Why not make a sequel instead?
Instead of creating a completely unnecessary divide between two games that are essentially the same thing at their core, why not make something new using the existing framework? It doesn't necessarily have to be Persona 6. I'm sure that game is going to be a huge update to the current formula like Persona 5 was to Persona 4, both in terms of mechanics and aesthetics. It's probably gonna be a few years away but I don't mind, I can wait. But if they're going to milk P5 in the years leading up to that, why not make a direct sequel as something to tide us over until the next big thing?
Direct sequels to JRPGs aren't super common, but they exist and they can work. Final Fantasy X, Final Fantasy XIII, Tales of Symphonia, Tales of Xillia, Pokemon Black & White, Bravely Default and even Persona 2 are examples of games that received sequels that continue the story instead of basically doing a soft reboot every time. There are like ten Kingdom Hearts games if you count those. Shin Megami Tensei IV got an alternate timeline kinda-sequel in the form of SMT IV: Apocalypse and Digimon Story: Cyber Sleuth got a side-quel with Hacker's Memory. So it's not like it can't be done. Call it Persona 5-II, Persona 5.5, Persona Subtitle, the name isn't important.
Think about it, wouldn't it be awesome to really explore what the world is like following the aftermath of P5? I wasn't a huge fan of FFX-2 overall but I loved revisiting those old locations and seeing how they've changed following the first game's events, and catching up with all my old friends. Most JRPGs throw you into a brand new world which is great but having that continuity can be really interesting.
It's one of the reasons I'm actually really excited to play Persona 5 Scramble when/if they ever localise it, because it explores events happening months after the original game instead of rehashing them or doing some kind of alternate dimension shenanigans like the Q games. We're getting to see the characters grow further and go on new adventures, and yes I know it's only set a few months later and I don't even expect it to be the best story ever but at least it's NEW.
Doing a sequel would be a brilliant opportunity to get experimental and try out new ideas before returning 'back on track' for the next main entry, and they could still write a story that's both original and compelling in its own right, while enhancing the lore and characters of the first game. Maybe this time they could finally give us another female MC? They could bring back characters from previous games as cameos or even team mates. Maybe we could have a Pokemon-esque rival who has the same powers as us and is trying to stop us but isn't necessarily a villain, and we fight them multiple times throughout the game? The possibilities for experimentation are endless.
Wait a sec, remember in the original teaser for Royal where Kasumi says she doesn't support the Phantom Thieves and she believes that people should sort out their own problems? Remember when they did nothing with that in the actual game? There you go, there's your rival. That little personality trait only existed because they wanted to introduce her early on, but realised that putting her in the party at any point in the main story would create way too many plot divergences and they needed a reason for her to not be in the team until after the original ending.
Reusing assets and mechanics surely wouldn't be an issue, either. Persona 4 was made very quickly after the surprise success of Persona 3, and they did it by reusing a lot of stuff from that game. Sure, those are PS2 games and things were different back then, so maybe not the fairest comparison, but it's not like it doesn't still happen today.
Even outside of JRPGs, there are tons of sequels that do the same thing over reinventing the wheel and doing everything again from scratch because it's just so much more cost-effective and there's no need to fix what's not broken.
The Yakuza series has managed to sustain itself for years by reusing stuff to keep costs down and put games out faster. They've kept the same city in every game, not changed the core gameplay a great deal (until now) and they've even been reusing a lot of the same canned animations dating back to Yakuza 3 at least. The fans are fine with it, the games sell decently well and they use the budget to focus on the set pieces and big story moments where it really matters. I don't deny that I would like to see a Yakuza game where everything looks as polished and detailed as any Western AAA game, I agree that Kamurocho has gotten a little stale but the newest one looks like they've put some money into it.
Put it this way, wouldn't you rather that Kasumi and Maruki could be part of a game where the story is written with them in mind first and foremost, rather than being awkwardly pushed into one that had nothing to do with them? A story where they can really explore the themes of dreams, wishes and wanting to escape one's traumas on a much deeper level, with characters, stages, music and aesthetics that reflect that? Eight or nine new Palaces instead of one? I know I would, that's for sure.
Yes, it would take a little longer to release and be a bit more expensive to make, but as a consumer, don't you think that would be worth so much more than just replaying the same game with new bells and whistles?
3. The idea that the original version is "obsolete", "outdated" or "not worth playing"
A common sentiment I see regarding remakes in general, not just the Atlus ones, is that their existence essentially negates the original version and renders it obsolete if not worthless. This is something I have complicated feelings about and I don't want to make big blanket statements like "it's wrong" because there are plenty of instances where it makes perfect sense to retire an older version of a game.
For instance, a few months ago I played through the PS4 remaster of Yakuza 3. It now runs at 60fps instead of 25-30, all of the cut/censored content from the original Western release has been restored, and the localisation has been given a refresh to make it more faithful and consistent with the rest of the series. While I had a lot of fun playing the original game, I don't feel bad about letting it go because the core of the game is still exactly the same, it's just been given a sorely-needed refresh, and it feels so much better to play.
There are tons of older games that are no longer easily accessible and games that are in dire need of cleaning up, so it's always great when they return on modern hardware with said improvements. I'm still waiting for the day they port Paper Mario: The Thousand Year Door because I never got to play it and I'm not paying those eBay prices.
There are plenty of other examples, but you get the point. Generally speaking, I'm not against replacing an older version of a game. I could even potentially get over the Atlus method if the only additions were strictly gameplay and accessibility based, but when you're messing about with the story and putting in weird and unnecessary stuff, I find that pill a little harder to swallow.
I see a lot of people denouncing the original versions of a lot of these games now that they've seen these expanded versions, and it makes me sad. I frequently see people saying that the original Persona 5 is no longer worth playing, using words like "negated", "obsolete" and "irrelevant". Saying things like the OG game is "missing" stuff. Instead of being happy that Persona 5 is being included in the PS+ Collection on PS5, they're annoyed that it isn't the Royal version. I've seen people saying they feel ripped off for buying "the crappy one" or that they should have waited the three years to get "the true experience". (!!!)
It even extends beyond just the one game too. I've read some comments saying they're not going to play the upcoming Persona 5 Scramble spin-off because it doesn't have any of the new Royal characters (it was developed around the same time). I've seen others saying the same thing about the anime and manga adaptations - to be fair, you wouldn't be missing much by skipping those, but that's not the point. It's like the original version is no longer being considered canon anymore, it's complete madness.
A while back it was announced that Catherine Classic was being included in Humble Bundle on PC and I was seeing a lot of comments saying that it's not worth the time and you should just play Full Body instead, even if it means waiting for a PC port that might not even happen. Breaks my heart, man. These great games should just be thrown in the bin now? Remember when Persona 5 came out just three years ago and it was universally acclaimed and won a bunch of awards? Guess it's just a paperweight now, huh? Nah, that doesn't sit right with me at all.
But apparently I'm in the wrong for suggesting that it's still worth playing, at the very least as a first time experience. At least right now I have price on my side, since OG is way cheaper and if you're getting a PS5 it will be essentially free. But once the price of both versions become nearly identical, it will be a lot harder to argue in defence of vanilla.
If they ever do decide to port the game to additional platforms like PC, Switch or Xbox, it's only natural they will port the Royal version, meaning that will be many people's first experience of the game and the OG will become more and more forgotten over time. I hate to see a great game getting left in the dust like that.
4. Why I'm so conflicted about it
What I'm feeling here though stems from the fact that story additions aside, these newer versions typically ARE better in a more objective, general sense. Like, if you simply put them side by side and compare them in a bullet point kind of way, the newer versions usually include a bunch of helpful and convenient changes that do make the experience a lot more fun. New mechanics, new music, new areas, new items, minigames, rebalanced gameplay, a plethora of accessibility features like new difficulty options, improved localisations, additional language support, and so on. Stuff that surely anyone would appreciate seeing. That SMT game I'm currently playing was apparently infamous for its difficulty back in 2010 and this new version made things a lot more fair and player-friendly, which I can certainly agree with from my experience which is challenging but (mostly) reasonable.
A while back my sister told me she was interested in playing Persona 5 and asked me which version she should borrow from me, money wasn't an issue but she was only interested in a single playthrough. I can't realistically expect someone to play through a 90+ hour game twice. I honestly didn't really know what to say. My gut wanted to say original because it's the "true experience", but as a game, Royal is undoubtedly better. Even now, when I think about doing another playthrough, I'm unsure which one I would play. I don't like Royal's story changes very much (when taken in the grand scheme of things), but at the same time some of those new features were actually really cool and I would probably miss them.
5. The precedent that it sets for future titles
I remember when Persona 5 was still relatively new, I was seeing tons of discussions throughout the various Persona subreddits compiling wishlists of changes and additions they all want for the "inevitable re-release" like it was some kind of guaranteed thing. The game was barely months old and fans are already talking about the enhanced edition. To be honest, I thought this was crazy talk and I couldn't get my head around it.
Perhaps naively, I didn't think they would actually make a rehashed version of Persona 5, because what would have been the point in today's digital age? At least with Persona 3, you could argue that DLC expansions weren't possible on the PS2, and if they were going to add a new chapter they might as well tweak some things in the main game too. Made sense. And Persona 4 was being ported to a brand new platform, which is something I always like. But when the game was already on PS4, it wouldn't really make sense to just release it again... also on the PS4? Perhaps I was a fool to assume they wouldn't do something so... greedy?
When you look at the success of all of these, it all makes sense. P5R broke series sales records and reviewed extremely well, pretty much all of the other ports did well too. If you were the company, why wouldn't you do that every time? Takes less time than an entirely new game, the fans are happy to buy it again for full price, you make a killing.
From this point onward though, I'm fully expecting almost every Atlus release to get an expanded version not long after its original release. When Persona 6 comes out in 2024 or whenever, they'll probably have Persona 6 Platinum waiting to go two years later. New waifu, new story arc, new features, everyone's gonna love it. As for me? I couldn't really say. I'm sure it probably would be a better game than its original version. I just wish it didn't have to be this way. I say all of this because I love these games and I respect the creators' original visions first and foremost.
TL;DR: Bringing back older games is great, but do really we need to mess about with the story while doing it?
submitted by greg225 to truegaming [link] [comments]

A list of every JRPG coming out/potentially coming out for 2020 that I could find

Hello y'all. I was looking up the jrpg releases for 2020 last week and holy hell this year is a juggernaut for jrpgs. I have compiled a list with dates of release or TBA, a video link, and a brief description of what they are if I know anything about the game. Given how long this will be, I'm not going to be editing it for grammar so apologies in advance. Now, let's get on with this shall we.
January: Well, we are already mid way thru Jan and a few titles have already dropped but lets just list them out right now.
  1. Super Robot War X (Jan. 10) (Switch/PC) (SRPG). Visually its not very impressive but the series has always had solid gameplay, not inferior to FE imo on that particular aspect. Its basically a gundam mashup, tho this one has lelouch and guren lagunn in it as well. Basically its what happens if all those gundams and gundam pilots from all those gundam animes got put into one game with some original characters and a original story. And somehow, the series have always made it work. I haven;t played this one yet, but from previous experience you dont really need to know the original anime of these characters and the series can be played standalone with each game as its own.
Original Gematsu JP announcement trailer from 2 years ago: https://www.youtube.com/watch?v=TlW-hAwJ9ZE
2) Atelier Dust Trilogy (PC/Switch/PS4). So this one doesn't require much explanation. It's atelier dusk. It's already out I believe. Some people would argue that it is the best or second best trilogy of the series. Cute characters doing cute stuff. Pretty intense time/resource simulator if you are trying to go above and beyond but if you just want to do as much as you need/want and pass the game then it can be a casual but enjoyable experience. Light hearted story as all ateliers are mostly (cough cough iris), tho this trilogy does have a slightly gloomier setting/story. Nice place to start if you are new to the series.
Trailer: https://www.youtube.com/watch?v=V9hWacAkAAA
3) Orangeblood (PC) (Jan.14). So this is a game that almost no one has heard about lol. Seems like a japanese INDIE. Retro styled turn base. Seems really interesting. I've tried looking up the devs grayfax software but I haven't really found anything substantial. It seems like this might actually be a one man job or at least that of a very small team tho I can't be sure.
Trailer: https://www.youtube.com/watch?v=MNhaaJgPCD8
4) Ephemeral Tale (Jan. 14) (EARLY ACCESS). Honestly, I know nothing about this one. Its a retro style turn base game for sure, but it's just entered early access so who knows how it will turn out.
Steam Page: https://store.steampowered.com/app/1204320/Ephemeral_Tale/
5) Wizardry: Labyrinth of Lost Souls (PC) (Jan 15). This is a straight up dungeon crawler, the classic kind. Nothing groundbreaking but if you want a classic styled relatively difficult dungeon crawler this may be for you. Developed by Acquire and localized by Xseed. Funny enough, gamespot had a review which said that this game lacked an automap feature. They were wrong lol. That being said, it needs to be unlocked first. The process can require some effort so I can see how they may have missed it if they were just rushing thru it for a review. Thus, some pen and paper may be necessary. Like I said, this is of that old school design choice. Just one word of advice, make sure you pay attention where you are going, its super easy to get turned around in this game.
Gameplay: https://www.youtube.com/watch?v=G5xKt_M8zGQ
6) The Alliance Alive HD Remaster (PC) (Jan 16). This is honestly a good game. It started out as a 3ds title and it definitely shows in the visuals. The super oversimplified version of the story is, the world is fucked, lets try and fix it. I know, I know, but honestly its a good story, with good characters. The battle system is interesting. Rather than focusing on getting levels for the characters, you get levels for your skills, and some skills are tied to your weapon usage. There's other stuff too like awakening talents. You basically have to do character building manually. It can be a bit jarring at first and the game can get difficult in the 2nd half but if you put in the time to learn the system there can be a lot of fun to be had.
Gameplay: https://www.youtube.com/watch?v=ZSx2nEKCrQE
7) Tokyo Mirage Session FE Encore. (Switch) (Jan 17). I don't know much about this game except its a FE x SMT with a slice of persona? Honestly, you are better off asking some other redditor than me, but I do plan on getting it cause from what I've been told the gameplay is actually good and the story is satisfactory.
8) Utwarerumono Trilogy (Jan 23 and TBA) (PC): This is a very, very dialogue heavy series. Did I mention it was very dialogue heavy? Its basically a visual novel, but every chapter ends on a srpg combat map. There's also free battles. The battles aren't really that hard, and you can always grind it out on the free maps but my experience is that in the hard maps you can definitely strategize it. It's definitely a story focused, story first type of game. It has a interconnected story, politics, romance, war, some really interesting mix of fantasy and a little bit of scifi. Utawarerumono, mask of deception, and mask of truth will be ported to PC on Jan. 23, tho they have already been available in the west on ps4 for a couple of years. the two games are direct sequels of each other. Deception moves at a fairly slow pace, with a lot more slice of life moments than truth. It definitely has its high pace moments, but for the most part the game establishes the characters and the empire which the game takes place in. Truth, the sequel, builds off the set up from the first game, and goes full force. It also has more combat maps than deception, if memory serves. Is it anime as fuck, hell yeah. Is it epic as hell if you like anime and are okay with a slow paced, slice of life set up? hell yeah. Now, this a trilogy, and the two mask games are actually the 2nd and 3rd games. The first game will be releasing in the west for the first time in a remake called the Utawarerumono: Prelude to the fallen. It has a mid 2000 anime adaptation as well, if anyone's interested. This will be released for ps4 and pc. The release date is TBA but it's likely to be in early to mid 2020. There is also a full fan made eng patch for the original on pc. Prelude to the fallen happens in a different kingdom, under a different protagonist. But in game timeline wise it is contemporary to the mask games, and there is a direct relation to them. You can play the two mask w/o doing to prelude, there's no issue with that if you just want the two mask game's MC's story. Despite the amount of cute girls in the game its actually not a harem lol. You have a main female interest, and other female characters get matched off with with other male characters. Whether that's good or bad will depend on your tastes lol. Personally, I love the chemistry in the relationships whether they be friends or lovers.
Mask of Deception: https://www.youtube.com/watch?v=1tv8qY9wAI8
9) Arc of Alchemist (Jan 30) (PS4/Switch). I don't know how I feel about this game. It sounds like it could be interesting, but that gameplay has me hesitant. Its a post apocalyptic setting, action jrpg. The western release is a expanded version with a bunch of new playable characters, a better UI, and more stuff in your base camp. I think those are there to help you get exp faster? Its not exactly something I'm hyped about but who knows, it might have a unique charm that you have to play to feel for certain people. I'm keeping my eyes on it, maybe during a sale.
Gameplay: https://www.youtube.com/watch?v=auFS1zz1bWQ
Well, that's it for January. Now, the next few months don't have a lot of confirmed releases, so we'll get thru them pretty quickly. After that tho, we will get to the TBA category, which is going to be a LOT of titles. Some of them are more than likely to release in 2020, some are mere rumors, and others, nothing more than a glimmer of hope (cough cough SMT V), but I've included them regardless.
February
  1. The Dark Crystal: Age of Resistance Tactics (Feb 4th) (PS4/Xbox One/Switch/PC). Some of you might remember this as that random srpg reveal in e3 2019. Well, we got a release date. The jury is still out on this one. It could be a solid srpg or it could just be a cheap imitation of a storied genre. I didn't find much detail on it overall.
E3 2019 trailer: https://www.youtube.com/watch?v=qx48r-xqVg4
2) Yakuza Remastered Collection (Feb 11) (PS4). Yes, I know. Me putting this here is asking for a jrpg genre debate once more. That being said, I'm trying to be inclusive as possible and I've seen people on this thread arguing that yakuza series are all jrpgs. This brings yakuza 3-5 remastered to the ps4, with all the cut content that were not available for the original ps3 releases in the west. They are not full remakes tho, so the games definitely show their age compared to the kiwami stuff.
Yakuza: https://www.youtube.com/watch?v=p6lT28S9zM8&t=9s
3) Kingdom hearts 3 DLC (Jan for ps4 and feb for xbox). Well, here we are again. From what i've read its more of a full expansion than a dlc. 13 bosses, a full story that occurs sometime before the final battle? extra episodes and some UI adjustments? also more difficulty mods? and new playable characters. Apparently kairi will be playable at least.
March
  1. Pokemon Mystery Dungeon (Switch) (March 6). Its pokemon.
Trailer: https://www.youtube.com/watch?v=nh9lNsUB4yY
2) Langrisser I & II (ps4/switch/pc). (March 10). Oh I'm hyped for this. I think this will be the first time langrisser 1 is getting a western release too. There was a fan patch attempt that never fully materialized. You can switch between the older and new artstyle.
Trailer: https://www.youtube.com/watch?v=ahzjI9NeLTc
3) Nioh 2 (ps4) (March 14). It's Nioh. With character creation, and a few more gameplay additions. There was a demo. Its not open anymore but here's some footage.
demo clip: https://www.youtube.com/watch?v=-A13OHXzK38
4) Fairy Tail (PC/PS4/Switch) (March 19-20). Honestly, for an anime game, this looks like it has actual effort put into it. It actually looks good. Shudders in tokyo ghoul tie in game, oh the horror. Any way, it seems to start at around the time skip in the original story, and has a few arcs from the anime plus an original story.
Trailer: https://www.youtube.com/watch?v=Y9TpEohmt7E
5) Persona 5 royale (March 31). Self explanatory.
April
  1. FF7 remake - Self explanatory
  2. Trials of Mana (PC/PS4/Switch) (April 24) - i think this is also another case of an old game being localized for the first time. I quite like what i saw from the trailer. Seems like a good action jrpg.
Trailer: https://www.youtube.com/watch?v=DLjUkBlmKNs
May
  1. Sword Art Online: Alicilization lycoris (May 22) (ps4/xbox one/switch/pc): All your waifus belong to me - kirito 2020. But honestly, again, the trailer actually looks kinda good. I am so on the fence for this. I didnt like hollow delux and fatal bullet but i had some mindless fun with holy song or whatever that one's called. I'm going to wait for a deep, deep steam sale, a few years from now.
trailer: https://www.youtube.com/watch?v=YJR_FJk1twc
TBA - I'm just going to do a list here, definitely missed some titles, but the major projects in dev should be on here.
Phantasy star online 2, Cold steel 3 switch and likely pc port, Cold steel 4 (ha i wish lol), SMT V (one should not lose hope after all), Sakura Wars, Azure lane Crosswave, rune factory 4 special, crystal chronicles remaster, banner of the maid, bravely default II, Cris Tales, CrossCode port to the consoles, Digimon Survive, Genshin Impact (not sure if this counts as a jrpg), is it wrong to pick up a girl in a dungeon - infinite combate, some more KH and yakuza ports to the xbone, tales of arise, tales of crestoria (mobile), xenoblade chronicle definitive edition, gran blue fantasy relink, rune factory 5, Unsung story (could be a sleeper hit or a mess, started by the creator of ff tactics and vagrant story, but it seemed to have had development issues), edge of eternity (an indie in early access but has constant updates and improves and have decent to good reviews in their later builds).
Edit: Utawarerumono Prelude to the fallen is for PS4, PC and vita, not yet ps5
Edit: Yakuza 7 TBA
submitted by themadcultist to JRPG [link] [comments]

5% Off - All Preorders @ The Game Collection - i.e. Tony Hawk's Pro Skater 1 + 2 (PS4 / Xbox One) £32.25

The following description is not provided by this sub or any of it's contributors.
The Game Collection
Stating tonight at midnight and during the weekend, there will be 5% off on all preorders from The Game Collection. I will update the post with code when the deal goes live. :D
I have listed some examples below but there are more to explore.
**[PS4]
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**[Xbox One]
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**[Switch]
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FAQ - Payments
_"When will payment be taken for my pre-order?
We understand that not paying for your pre-order too far in advance is important. For this reason, we will attempt to take payment for pre-orders 1-3 days before the official release date once we have the items in stock and ready to ship, so you're not paying anything earlier than necessary.
However, orders placed with Credit/Debit Card that are for items that are released more than 90 days from the date purchased will need to be charged in advance. We will email you a few days before so you can ensure you have sufficient funds available in advance.
Payment for orders placed using PayPal will be captured when we dispatch your items, unless your order was placed more than 28 days before the official release date. In this case, your payment will be captured within 28 days of your order being placed. Please ensure you have sufficient funds available in your PayPal account at this time."_
This deal can be found on hotukdeals via this link: https://ift.tt/2QbHJk0
submitted by SuperHotUKDeals to SuperHotUKDeals [link] [comments]

Xbox's xCloud Preview Games Detailed, Dozens More Added

Xbox's xCloud Preview Games Detailed, Dozens More Added
XBOX XCLOUD GAMES DETAILED AT X019 EVENT
ARTICLE: GAMESPOT
As part of its X019 event in London, Microsoft announced more than 50 games that are being added to the xCloud public trials--and there are some recent releases among the ranks.
The first xCloud public trials started in October with four Microsoft games: Gears 5, Halo 5, Killer Instinct, and Sea of Thieves. But the lineup is growing substantially with more titles from Microsoft and a series of third-party publishing partners.
Now Playing: New Rare, Obsidian, & Game Pass Games Announced At X019 - GS News Update
Electronic Arts, for example, is adding Madden NFL 20 to the xCloud streaming catalog, while 505 Games is bringing Brothers: A Tale of Two Sons to the library. Other games now in the streaming catalog for testers include Devil May Cry 5 from Capcom and IO Interactive's Hitman. Square Enix's Just Cause 4 and Shadow of the Tomb Raider Definitive Edition are also added.
You can see a full rundown of newly added xCloud titles below. Access to these games is free during the xCloud trial, but Microsoft will need to select your account for a chance to play. xCloud currently only supports Android phones, and the service is only available in the US, UK, and Korea. Microsoft plans to expand to new platforms and new regions in 2020 and beyond.
New xCloud Public Trial Titles
  • 505 Games
    • Bloodstained: Ritual of the Night
    • Brothers: A Tale of Two Sons
  • Avalanche Studios
    • The Hunter: Call of the Wild
  • Bandai Namco
    • Ace Combat 7: Skies Unknown
    • Rad
    • SoulCalibur VI
    • Tales of Vesperia: Definitive Edition
    • Tekken 7
  • Bigben Interactive
    • WRC 7
  • Capcom
    • Devil May Cry 5
  • Codemasters
    • F1 2019
  • Curve Digital
    • For the King
  • Devolver Digital
    • Absolver
  • EA
    • Madden NFL 20
  • Fatshark Games
    • Vermintide 2
  • Focus Home Interactive
    • Vampyr
  • Funcom
    • Conan Exiles
    • Mutant Year Zero: Road to Eden
  • IO Interactive
    • Hitman
  • Klei Entertainment
    • Mark of the Ninja: Remastered
  • Koch Media
    • Dead Island: Definitive Edition
  • Krafton
    • Teras
  • Mad Dog Games LLC
    • World War Z
  • Pearl Abyss
    • Black Desert Online
  • Rebellion
    • Sniper Elite 4
  • SEGA
    • Puyo Puyo Champions
  • Square Enix
    • Just Cause 4
    • Shadow of the Tomb Raider: Definitive Edition
    • World of Final Fantasy Maxima
  • Studio Wildcard
    • Ark: Survival Evolved
  • Take-Two Interactive
    • Borderlands: The Handsome Collection
    • WWE 2K20
  • Team17
    • Overcooked!
    • Yoku’s Island Express
  • THQ Nordic
    • Battle Chasers: Nightwar
    • Darksiders 3
  • tinyBuild
    • Hello Neighbor
  • Unknown Worlds
    • Subnautica
  • Wargaming
    • World of Tanks: Mercenaries
    • World of Warships: Legends
  • Xbox Game Studios
    • Crackdown 3
    • Forza Horizon 4
    • Gears of War: Ultimate Edition
    • Gears 5*
    • Halo 5: Guardians *
    • Halo Wars 2
    • Hellblade: Senua’s Sacrifice
    • Killer Instinct*
    • Ori and the Blind Forest: Definitive Edition
    • ReCore: Definitive Edition
    • Sea of Thieves *
    • State of Decay 2
    • The Bard’s Tale IV: Director’s Cut
*Was already in the xCloud public trial catalog
X019 News
Filed under: Xbox One PC
ARTICLE: GAMESPOT
https://www.gamespot.com/articles/xboxs-xcloud-preview-games-detailed-dozens-more-ad/1100-6471447/
submitted by GameTimeTidalGaming to xboxinsiders [link] [comments]

EVERYTHING FROM X019 INSIDE XBOX INCL. VOD LINKS! (Thu. Nov. 14, 2019)

EVERYTHING FROM X019 INSIDE XBOX INCL. VOD LINKS! (Thu. Nov. 14, 2019)

https://preview.redd.it/0xa3qft22ry31.jpg?width=572&format=pjpg&auto=webp&s=d67e8fc0c70761fe86a9cfd44d3cdcfeb5d7d78f
If you missed out the "X019 Inside Xbox"-event that Cohh watched with JP Thursday Nov. 14th, here are VODs and all trailers linked in PRODUCTION ORDER:
Cohh Twitch VOD (Starts at 01:27:10): https://www.twitch.tv/videos/508272419?t=1h27m11s Xbox Twitch VOD (Starts at 00:21:57): https://www.twitch.tv/videos/508301101?t=0h21m57s Xbox Youtube VOD (Starts at 00:34:57): https://youtu.be/VTveV4Yfh2I?t=2097
https://preview.redd.it/h425v0f62ry31.png?width=2348&format=png&auto=webp&s=9d7c9c0f1aa9f22adce526e3af68fefb8742a7b8
New Games Coming to Xbox Game Pass:
  • Available NOW: Age of Empires II: Definitive Edition (PC) - Rage 2 (Console + PC) - Remnant: From the Ashes (Console) - Hearts of Iron IV (PC) - Lego: The Ninjago Movie (Console) - The Talos Principle (Console + PC) - Tracks: The Train Set Game (Console + PC) - Age of Wonders: Planetfall (Console)
  • Coming THIS HOLIDAY: Darksiders 3 (Console + PC) - Life is Strange 2 (Console) - The Red Strings Club (PC) - Vambrace Cold Soul (Console + PC) - The Escapists 2 (Console + PC) - Halo Reach (Console + PC) - My Friend Pedro (Console + PC) - The Witcher 3 Wild Hunt (Console)
  • Coming 2020: Ori and the Will of the Wisps (Console + PC) - Minecraft Dungeons (Console + PC) - Tell Me Why (Console + PC) - Grounded (Console + PC) -Bleeding Edge (Console + PC) - Wasteland 3 (Console + PC) - Microsoft Flight Simulator (PC) - Final Fantasy VII (Console + PC) - Final Fantasy VIII Remastered (Console + PC) - Final Fantasy IX (Console + PC) - Final Fantasy X HD Remaster (Console + PC) - Final Fantasy X-2 HD Remaster (Console + PC) - Final Fantasy XII The Zodiac Age (Console + PC) - Final Fantasy XIII (Console + PC) - Final Fantasy XIII-2 (Console + PC) - Lightning Returns: Final Fantasy XIII (Console + PC) - Final Fantasy XV (Console + PC) - Yakuza Zero (Console + PC) - Yakuza Kiwami (Console + PC) - Yakuza Kiwami 2 (Console + PC) - Tekken 7 (Console) - Carrion (Console + PC) - Cyber Shadow (Console + PC) - Double Kick Heroes (Console + PC) - Haven (Console + PC) - Level Head (Console + PC) - Phogs! (Console + PC) - She Dreams Elsewhere (Console + PC) - SkateBIRD (Console + PC) - Streets of Rage 4 (Console + PC) - Touhou Luna Nights (Console + PC) - The Red Lantern (Console) - Supraland (Console)
submitted by KRiSOtheEDiTOR to CohhCarnage [link] [comments]

My 2019 Review - completed my 12in12, and beat 40 games overall!

Hello all – and welcome to a review of my year in gaming!
First of all, I want to thank the sub. Not only did I beat all 12 games on my original list, I maintained motivation to continue to work through a significant chunk of the rest of my backlog, to the point where I didn’t feel guilty about picking up some new stuff to play towards the end of the year. Some titles such as the old MGS games, Metroid Prime 3, and GTA IV have been in my backlog for over a decade so it’s immensely satisfying to have finally played through them.
It’s also been great seeing everyone else’s progress and discussing games in the comments. I’ll definitely be taking part again for 2020!
Anyway, to my 2019 awards!
Favourite Game of the Year | Shadow of the Colossus
Honourable mentions here to Death Stranding, Ori and the Blind Forest and MGS3, all of which will go down as favourites, but SotC is my favourite game I’ve played this year. The feeling of taking down each colossus is unbeatable, and the overall design of the game has a powerful simplicity to it that I feel a lot of modern games could learn from
Favourite 2019 Game of the Year | Death Stranding
When reviewing my list I realised I only actually played 3 games that came out this year (4 if you count Halo: Reach being ported), but Death Stranding is the clear winner here, and is probably second place in my overall rankings. I found it to be an incredible experience, with a really clever take on the open world formula, and a story that blew me away. RE2 Remake was also fantastic, and I’d recommend Link’s Awakening if you have a Switch
Worst Game of the Year | Detroit: Become Human
Despite being fairly short I struggled to find the motivation to finish this game. Gameplay was very tedious and I did not at any point care about the characters. There were some funny moments to be had from not taking it too seriously but ultimately I found this really disappointing, especially as a fan of Heavy Rain.
Favourite Soundtrack | Nier: Automata
One of the best soundtracks ever in gaming, right up there with DKC2. I’m desperate to see it in concert but the tickets seem to sell out in seconds! Honourable mentions in this category go to A Hat in Time and Ori and the Blind Forest
Biggest Surprise | Her Story
Despite being a 2-3 hour game, where the entire gameplay is just watching videos and typing words into a box, this game had more of an impact on me than most other games I played this year. This game had no right to be as good as it was, especially when it cost me less than £1 on Steam

In total, I managed to beat 40 games this year, which I’m certain is a personal record, although I’ve never actually kept count before. I’ve started off by listing my awards, but I thought I may as well copy in my brief thoughts on all the games I played this year. Mostly these are just copied from when I originally posted them in my monthly updates, but in some cases I’ve altered the review if I felt that my opinion had changed significantly since I’d played the game.
*asterisk indicates game was on my start of year list of 12
January
Nier: Automata (PS4) – finally bothered to play this after my gf was bugging me to for ages. Dragged in places and was generally a bit too ‘rpg’ for me but the combat is fun and story is definitely something different, and has one of the best soundtracks I’ve heard in a while
*Resident Evil 4 HD (PS4) - fantastic game – engaging well-paced story, superb gameplay, and amazing setpieces and boss fights - cannot believe I didn't play this before, despite having about 4 different consoles that it's appeared on
*Guacamelee 2 (Switch) - more of the same from the first one, which is definitely not a bad thing in itself, but it did on occasion feel a little too familiar and on the whole wasn’t too memorable
A Way Out (PS4) – picked this up on a whim to play with my girlfriend. We had a lot of fun with it, the gameplay is pretty simple but the story is half decent, and some potential for hilarity with the minigames
Her Story (PC) - really amazing little game, played it in about 2-3 hours. the game itself is very short, but kept me up thinking about it that night and I spent much of the next couple of days reading fan theories online
February
Super Mario Odyssey (Switch) [Replay] – already got 999 moons back when it released, but started a new save a while back just so I could cruise round grabbing moons whenever I was bored, and eventually got to the end again. Still dipping in every now and then when the mood strikes. My opinion has not changed on it. It’s amazing, non-stop fun for countless hours
*Metroid Prime 3 (Wii) - first 2 are amongst my favourite games ever, so I was very happy to finally get round to this. Overall probably not at the level of the others, but moment to moment gameplay is some of the best in the series, especially the bosses
Shadow of the Tomb Raider (PS4) - probably the opposite of Her Story in that, while the game took me 15 hours or so, once I beat it I put it down and basically moved on immediately. That being said it was a fun experience and probably my favourite of the reboot series
Bayonetta (Switch) - wanted to play this for ages but was put off by the price tag. Finally took the plunge and was hooked immediately. Went back to see if I could get some platinum ranks but ultimately I don’t have the time or patience to ‘git gud’
*Metal Gear Solid 2: Sons of Liberty (PS2) - been in my backlog for about 15 years so feels pretty good to have finally experienced this legendary game. Other than a few minor plot points, I'd managed to not have the story spoiled all this time and it was definitely worth it
March
RE2 Remake (PC) – really, really good, originally was just going to play the first run and leave it, but it was so good I didn’t hesitate to go straight into the 2nd scenario. Not played the original so was very pleasantly surprised at how ‘Metroidvania-y’ it was, particularly the first half
*Metal Gear Solid 3: Snake Eater (PS3) – absolutely brilliant. Hands down my favourite of the series so far. Was a bit worried after the very slow first few hours but for the middle and latter parts of the game I could not put it down
*Uncharted: Drake’s Fortune (PS4) – A decent game, but shooters generally aren’t my thing so I’d have preferred a bit of variety in the game between gunfights, and some aspects did feel quite dated. Overall I had fun though and looking forward to playing the 2nd and 3rd entries, which from what I gather are a significant step up in quality
*Marvel’s Spider-Man (PS4) – an awesome game, I was expecting to like it but I was ended up completely addicted in a way which I haven’t been since probably God of War on PS4 last year. I was going all out on the extras and collectibles and got the platinum, which is very unlike me, but the combat and swinging mechanics were so fun that I was just glad to have an excuse to play more
God of War (2005) (PS3) The PS4 game in 2018 has gone down as one of my all-time favourites, but I thought going back to the original might be a little underwhelming in comparison. Turns out I absolutely loved it - satisfying gameplay and combat, well-paced, and plenty of memorable moments. However, I wish there’d been more than 3 major bosses, and a few smaller platforming and puzzle sections honestly felt broken, but aside from that I think it was a near perfect game and have since added the 2nd and 3rd entries on to my “to play” list
April
*Uncharted 2: Among Thieves (PS4) – great fun. The gunfights were varied and entertaining, there were more than a few spectacular moments, and the characters and story were surprisingly interesting. For a now 10 year old game, it has held up pretty well, although this may be in part because I played the PS4 remastered version
*Uncharted 3: Drake’s Deception (PS4) – Slightly slow start had me feeling a little underwhelmed, but about half way through the game completely flipped out - the whole watecruise ship sequence, catching the plane, the bit in the desert and the trippy final level will all stick with me as wonderful gaming moments – the fact they all happened back-to-back meant it was one of the most relentless sequence of unforgettable gaming moments I have experienced
Uncharted 4: A Thief’s End (PS4) [Replay] – decided to replay this now having played the rest of the games and probably enjoyed it more this time round. On a technical level it’s clearly the best – with tighter gameplay, incredible graphics and it’s by far the lengthiest adventure in the series – and, while I don’t generally care too much about story in games, I found myself invested in it here and really liked all the characters. I felt its best moments weren’t quite at the level of 3, and there was a lot of walking around and climbing, but overall it’s a great experience
May
Detroit: Become Human (PS4) – Difficult to really say how I feel about this one. I found the story a bit silly and never really felt invested in the characters, but it did mean I didn’t take it too seriously and ended up laughing a lot at the dialogue and some of the choices you can make. That being said I found the gameplay really tedious and was just glad to be done with it by the end
Ori and the Blind Forest (PC) – Loved this game. Gameplay was tight and fluid, some of the level design I thought was genius, and the visuals and soundtrack are both absolutely stunning. Add to that an emotional story with a surprisingly epic feel and you’ve got what’s probably my favourite game I’ve played so far this year. Can’t wait for the sequel
Phoenix Wright: Ace Attorney (Switch) – Really nice game, the cases for the most part were interesting, the banter between characters is funny, and the gameplay loop is surprisingly engaging. I’d say a couple of the cases felt a bit tame compared to the others, and the last one drags on a bit too long, but only playing in short bursts I never really got too tired of it
Grand Theft Auto IV (PS3) – finally beat this for the first time, 11 years after first picking it up. When it originally came out, I was disappointed – it lacked many features of the previous games and, in short, I’d felt they’d prioritised realism over fun. Going back to it now I appreciated the story and the atmosphere a lot more, and Niko might be my favourite protagonist in the series. Unfortunately, however, the game overall doesn’t really hold up too well – the controls don’t feel great, the missions are kind of repetitive, and the second half of the game dragged on way too long. Add to that the lack of mission checkpoints mean replaying a lot of tedious stuff meant that despite it being an overall enjoyable experience, there was a lot of frustration along the way
*Darksiders: Warmastered Edition (PC) – Really solid game. Basically a Zelda clone, which is fine by me – it’s pretty much why I went for the game in the first place – but the combat is a lot more like old God of War games. I thought the combat was fun, though didn’t feel quite as fluid as I’d have hoped, but the dungeons were really good and a couple in particular easily stood up to the standards of the 3D Zelda games. Some of the bosses were cool too. Not sure I’ll bother with the second though, maybe someday
Brothers: A Tale of Two Sons (PC) – great little game. Controls were a bit weird but never too bothersome, the visuals and the music were brilliant, especially for an indie title, and the puzzles were simple but engaging enough to keep me interested to the end
Bayonetta 2 (Switch) – Super, super fun. Every encounter seems to have something new, and when I started to master some of the combos I was seriously hooked. Because of the extra levels and all the unlockables and different characters I was tempted to run back through it again, but have decided to save that for another time
June
Batman: Arkham Asylum (PS4) – awesome game. I didn’t like the combat at first, but it grew on me throughout the game, and the stealth mechanics and the environmental puzzling were solid throughout. Riddler trophies were addictive to pick up as well, didn’t get near to doing all of them so maybe will go back some time and knock them off
*Metal Gear Solid 4: Guns of the Patriots (PS3) – after 11 years of frantically avoiding spoilers I finally got round to this. The gameplay is fantastic and overall felt like a great update to the slightly clunky PS2-era control of the previous entries. Some of the setpieces and boss battles were incredible as well. It’s difficult to rate the story on its own merits since it’s so heavily intertwined with the older games, but in any case, I really enjoyed every moment with this and felt it was a satisfying conclusion to the series. Admittedly there were some weird bits that didn’t really make sense, but that comes with the territory and the game had such an epic feel that I was never too bothered
August
God of War II (PS3) – So after being pleasantly surprised at how good the original game was, I was excited to try the second. Based on what I’ve heard over the years, I was expecting a more refined game but ultimately more of the same. That’s largely what it is, but I don’t really think that description really gives it justice. This game is incredible. All of the annoying aspects from the first are gone; no more obnoxious difficulty spikes, more frequent and more spectacular bosses, and greater variety in both puzzles and environments. I had a harder time putting this game down than I can remember having for a long, long time. Don’t yet own the third but will definitely be checking it out before the year is over
A Hat in Time (PC) – After losing patience on waiting for the Switch version, I decided just to pick this up in the Steam summer sale. I’d heard a lot of good things, but even so I was surprised with how much fun I had with it. Awesome soundtrack too
*Shadow of the Colossus (PS3) – I can definitely see what all the fuss is about, this was an incredible experience I won’t soon forget. Despite the formulaic structure of the game, it never felt repetitive, the soundtrack is absolutely stunning, and the story… damn. The controls kinda sucked, but in a perverse way I think this added to my enjoyment of the game. It’s not that the controls were unreliable, but they always felt a bit wonky to the point I was never totally confident I was going to manage what I was I was trying to do, which added to the satisfying feeling of finally taking down each colossus. The controls were actually more annoying in between battles when trying to wrangle the horse across the map. I played on PS3 – simply because I already had it lying around - but felt that the game was visually impressive nonetheless. Having since looked up some clips of the PS4 remake I think I’d upgrade were I ever to replay it as from what I’ve seen it looks like a massive improvement
Ratchet & Clank (2002) (PS3) – Pretty fun, and aside from a few slightly annoying checkpoints it seems to have aged well
September
Metal Gear Rising: Revengeance (PS3) – after playing Bayonetta 1+2 and Nier Automata earlier in the year, as well as all the mainline MGS games, it made sense to check this one out. It was really good fun all the way through, albeit a little short at only 6 hours. Might be worth another run through some time on a higher difficulty
Resident Evil 7 (PC) – Really enjoyed this. Story was actually pretty good, and the atmosphere when exploring the house was extremely tense, especially in the first half of the game
Link’s Awakening (Switch) – Never played the original but I did mostly enjoy this. The art style was cool and I really liked the boss design – even if pretty much all of them were a total cakewalk. Ended up going round and picking up all the collectibles and would definitely recommend to anyone who hasn’t played it before. The price point is a bit high for what it is but since I finished it quite quickly I was able to trade it in and get most of it back
Metal Gear Solid V (PC) – absolutely loved this game. I’d heard a fair bit about it before so was well prepared in advance for the unfinished feeling story, and as such I didn’t let it affect my enjoyment at all, and basically played it as a pure stealth sandbox. In that respect it was excellent and I pretty much enjoyed every second of my 50 hours with this
October
Forza Horizon 4 (PC) – for some reason I had a serious itch to play a driving game, and after trying out a couple demos I went with this and couldn’t be happier with my choice. I’m counting it as ‘beaten’ because I’ve knocked off the main single player events but I’m still dipping in now and again to try new challenges or go online
God of War 3 (PS3) – a blast from start to finish, and a very satisfying way to finish off the original trilogy. Having gone back and played the old games I’m now itching to replay the 2018 version with a new perspective
Spyro 2 (PS4) – fun for the most part, and had originally planned to go for 100%, but eventually dropped it out of a combination of boredom and frustration.
November
Death Stranding (PS4) – was hyped for this for a very long time, and even more so having played through all the Metal Gear games this year. Suffice to say it did not disappoint, and I am still plugging away and working on the platinum
December
Halo: Reach (PC) – I never had an Xbox of any kind so my Halo experience was limited to the odd split screen match with my friends or my brother, but it’s always been at the back of mind that I’d like to at least play through the campaigns one day. When it came to PC I got it straight away, and the single player was absolutely amazing, and I cannot wait for the other games to be rolled out next year. Thankfully the online is really active which has been a lot of fun, anyone who wants to party up let me know!
Games I’ve been playing lately:
· Yakuza 0 – I’m on chapter 10 and honestly if I had beaten it this year it might be my game of the year, I love everything about it and there’s still so much to do
· Doom 2016 – So Halo: Reach was only the second pure FPS campaign I’ve ever beaten (After COD: MW2 way back when), and I kind of got interested in what else there was out there. Picked up Doom for a few quid in the Steam sale and really enjoyed the first few levels, but it’s on hold for now as I’m really enjoying Halo Reach online which is taking priority when I’m in the mood to shoot stuff
· Death Stranding –already beaten this but I’m spending a couple of hours a week just plugging away at the platinum. It’s a bit of a grind to be honest which is why I’ve partly moved onto other things
· Phoenix Wright 2 – only have the last case to do, I’ll get to it eventually!
· The Messenger – picked this up for free on Epic store. I played through the first few levels and had a blast but haven’t gone back to it since.
· Hitman 2016 – another one I picked up in the Steam sale. I’ve only played the tutorial and the Paris level but it’s a lot of fun. It feels like it needs some more time investment to really make the most out of so it’s likely something I’ll go back to in the new year
And that’s it! I’m excited to see the rest of your yearly reviews - In the meantime I will mull over what I want to commit to for my 12in12 in 2020!
submitted by neilddd to 12in12 [link] [comments]

All The Big Game Release Dates (2019): Xbox One, PC, PS4, Switch

ARTICLE: GAMESPOT
We're near the end of 2019's fall release season, but there's still several games scheduled to round out the year. Despite the looming next-generation consoles like Sony's PS5 and Microsoft's Project Scarlett, you won't have to worry about any shortage of exciting new games to look forward to and play.
This year has already been an exciting time to play games. Sekiro: Shadows Die Twice and Resident Evil 2 Remake started the year off well, but there's far more on the horizon. And the most recent Death Stranding and Disco Elysium make up some of the best this year, too. To help you keep track of all the games coming out, we've compiled a list of all the noteworthy release dates for the biggest ones confirmed to come out in 2019 so far.
More release dates are likely to be confirmed as the year goes on, so be sure to check back often as we update this article with new additions or potential changes. Though, if you're curious about next year, then check out our feature compiling the biggest release dates of 2020. Which games are you looking forward to? Let us know in the comments below.
Table of Contents
January February March April May June July August September October November December January
Game Platform Release Date
Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey 3DS January 11 New Super Mario Bros U Deluxe Switch January 11 Tales of Vesperia: Definitive Edition PS4, Xbox One, PC, Switch January 11 Onimusha: Warlords PS4, Xbox One, PC, Switch January 15 The Walking Dead: The Final Season Episode 3 PS4, Xbox One, PC, Switch January 15 YIIK: A Postmodern RPG PS4, PC, Switch January 18 Ace Combat 7: Skies Unknown PS4, Xbox One January 18 Travis Strikes Again: No More Heroes Switch January 18 Life is Strange 2: Episode 2 PS4, Xbox One, PC January 24 Resident Evil 2 Remake PS4, Xbox One, PC January 25 Kingdom Hearts III PS4, Xbox One January 29
February
Game Platform Release Date
Ace Combat 7: Skies Unknown PC February 1 Wargroove Switch February 1 Apex Legends PS4, Xbox One, PC February 4 Etrian Odyssey: Nexus 3DS February 5 The Occupation PS4, Xbox One, PC February 5 God Eater 3 PS4, PC February 8 The Liar Princess and the Blind Prince PS4, Switch February 12 Final Fantasy IX Xbox One, Switch February 13 Crackdown 3 Xbox One, PC February 15 Far Cry: New Dawn PS4, Xbox One, PC February 15 Jump Force PS4, Xbox One, PC February 15 Metro Exodus PS4, Xbox One, PC February 15 Yakuza Kiwami PC February 19 Anthem PS4, Xbox One, PC February 22 Dirt Rally 2.0 PS4, Xbox One, PC February 26 The Lego Movie 2 PS4, Xbox One, PC, Switch February 26 Trials Rising PS4, Xbox One, PC, Switch February 26 Deltarune: Chapter 1 Switch February 28
March
Game Platform Release Date
Dead or Alive 6 PS4, Xbox One, PC March 1 ToeJam & Earl: Back in the Groove PS4, Xbox One, PC, Switch March 1 Left Alive PS4, PC March 5 Devil May Cry 5 PS4, Xbox One, PC March 8 Kirby's Extra Epic Yarn 3DS March 8 The Caligula Effect: Overdose PS4, Switch, PC March 12 Tom Clancy's The Division 2 PS4, Xbox One, PC March 15 One Piece: World Seeker PS4, Xbox One, PC March 16 Chocobo's Mystery Dungeon: Every Buddy PS4, Switch March 20 The Sinking City PS4, Xbox One, PC March 21 Sekiro: Shadows Die Twice PS4, Xbox One, PC March 22 Final Fantasy VII Xbox One, Switch March 26 Assassin's Creed III Remastered PS4, Xbox One, PC March 29 Danganronpa Trilogy PS4 March 29 Tropico 6 PS4, Xbox One, PC March 29 Yoshi's Crafted World Switch March 29
April
Game Platform Release Date
Bomber Crew: Complete Edition PS4, Switch April 2 Darksiders: Warmastered Edition Switch April 2 Super Dragon Ball Heroes: World Mission PC, Switch April 5 Phoenix Wright: Ace Attorney Trilogy PS4, Xbox One, PC, Switch April 9 Dangerous Driving PS4, Xbox One April 9 Neo Atlas 1469 Switch April 9 Zanki Zero: Last Beginning PS4, PC April 9 Earth Defense Force: Iron Rain PS4 April 11 Hellblade: Senua's Sacrifice Switch April 11 Konami Anniversary Collection: Arcade Classics Switch April 18 Anno 1800 PC April 16 Final Fantasy X/X-2 HD Remaster Xbox One, Switch April 16 World War Z PS4, Xbox One, PC April 16 Cuphead Switch April 18 Katana Zero Switch April 18 Dragon's Dogma: Dark Arisen Switch April 23 Mortal Kombat 11 PS4, Xbox One, PC, Switch April 23 SteamWorld Quest: Hand of the Gilgamech Switch April 25 Boxboy + Boxgirl Switch April 26 Days Gone PS4 April 26 Final Fantasy XII: The Zodiac Age Xbox One, Switch April 30
May
Game Platform Release Date
The Legend of Heroes: Trials of Cold Steel II PS4 May 7 Life is Strange 2: Episode 3 PS4, Xbox One, PC May 9 Yakuza Kiwami 2 PC May 9 A Plague Tale: Innocence PS4, Xbox One, PC May 14 Rage 2 PS4, Xbox One, PC May 14 Bubsy: Paws on Fire! PS4, Switch, PC May 19 Assassin's Creed III Remastered Switch May 21 Everybody's Golf VR PSVR May 21 Resident Evil 0 Switch May 21 Resident Evil Switch May 21 Resident Evil 4 Switch May 21 Team Sonic Racing PS4, Xbox One, PC, Switch May 21 Total War: Three Kingdoms PC May 23 Trover Saves The Universe PSVR May 31
June
Game Platform Release Date
The Elder Scrolls Online: Elsweyr PS4, Xbox One, PC June 4 The Legend of Heroes: Trails of Cold Steel II PS4 June 4 Persona Q2: New Cinema Labyrinth 3DS June 4 Trover Saves The Universe PC June 4 Octopath Traveler PC June 7 Cadence of Hyrule Switch June 13 Blaster Master Zero PC June 14 Bloodstained: Ritual of the Night PS4, Xbox One, PC June 18 Crash Team Racing Nitro Fueled PS4, Xbox One, Switch June 21 Heavy Rain PC June 24 Bloodstained: Ritual of the Night Switch June 25 Judgment PS4 June 25 Samurai Shodown (2019) PS4, Xbox One June 25 The Sinking City PS4, Xbox One, PC June 27 F1 2019 PS4, Xbox One, PC June 28 Super Mario Maker 2 Switch June 28
July
Game Platform Release Date
Apex Legends Season 2 PS4, Xbox One, PC July 2 Final Fantasy XIV: Shadow Bringers PS4, PC July 2 Stranger Things 3: The Game PS4, Xbox One, PC, Switch July 4 Sea of Solitude PS4, Xbox One, PC July 5 Senran Kagura: Peach Ball Switch July 9 Umihara Kawase Fresh! Switch July 9 Dr. Mario World iOS, Android July 10 Blazing Chrome PS4, Xbox One, PC, Switch July 11 Dragon Quest Builders 2 Switch July 12 God Eater 3 Switch July 12 Marvel Ultimate Alliance 3: The Black Order Switch July 19 Beyond: Two Souls PC July 22 The Ninja Saviors: Return of the Warriors PS4, Switch July 25 Raiden V: Director's Cut Switch July 25 Doom Switch July 26 Doom II Switch July 26 Doom III Switch July 26 Fire Emblem: Three Houses Switch July 26 Kill la Kill: If PS4, PC, Switch July 26 Wolfenstein: Youngblood PS4, Xbox One, PC, Switch July 26 Mutant Year Zero Road to Eden: Deluxe Edition Switch July 30
August
Game Platform Release Date
Madden NFL 20 PS4, Xbox One, PC August 2 The Church in the Darkness PS4, Xbox One, PC, Switch August 2 Age of Wonders: Planetfall PC August 6 Metal Wolf Chaos XD PS4, Xbox One, PC August 6 Pillars of Eternity Switch August 8 Sword Art Online: Fatal Bullet Complete Edition Switch August 9 Friday the 13th: The Game Switch August 13 Rebel Galaxy Outlaw PC August 13 No Man's Sky Beyond (Expansion) PS4, Xbox One, PC Augusts 14 Grandia HD Collection Switch August 16 Erica PS4 August 19 Hotline Miami Collection Switch August 19 Superhot Switch August 19 Rad PS4, Xbox One, PC, Switch August 20 Remnant: From the Ashes PS4, Xbox One, PC August 20 Yakuza 3 PS4 August 20 Yu-Gi-Oh! Legacy of the Duelist: Link Evolution Switch August 20 Life is Strange 2: Episode 4 PS4, Xbox One, PC August 22 Oninaki PS4, PC, Switch August 22 Ancestors: The Humankind Odyssey PC August 27 The Bard’s Tale IV: Director's Cut PS4, Xbox One, PC August 27 Crystar PS4, PC August 27 Control PS4, Xbox One, PC August 27 World of Warcraft: Classic PC August 27 Azur Lane: Crosswave PS4 August 29 Pokémon Masters iOS, Android August 29 Astral Chain Switch August 30 Blair Witch Xbox One, PC August 30 The Dark Pictures: Man of Medan PS4, Xbox One, PC August 30 The Ninja Saviors: Return of the Warriors PS4, Switch August 30
September
Game Platform Release Date
Catherine: Full Body PS4 September 3 Phoenix Point PC September 3 Final Fantasy VIII Remastered PS4, Xbox One, PC, Switch September 3 Spyro Reignited Trilogy PC, Switch September 3 Monster Hunter World: Iceborne (Expansion) PS4, Xbox One September 6 NBA 2K20 PS4, Xbox One, PC, Switch Septeber 8 eFootball Pro Evolution Soccer 2020 PS4, Xbox One, PC September 10 Gears 5 Xbox One, PC September 10 Greedfall PS4, Xbox One, PC September 10 Borderlands 3 PS4, Xbox One, PC September 13 Daemon X Machina Switch September 13 NHL 20 PS4, Xbox One September 13 AI: The Somnium Files PS4, PC, Switch September 17 Lego Jurassic World Switch September 17 The Legend of Zelda: Link's Awakening Switch September 20 Ni no Kuni: Wrath of the White Witch (Remaster) PS4, PC, Switch September 20 Baldur's Gate: Enhanced Edition PS4, Xbox One, Switch September 24 Baldur's Gate II: Enhanced Edition PS4, Xbox One, Switch September 24 Contra: Rogue Corps PS4, Xbox One, PC, Switch September 24 Planescape: Torment: Enhanced Edition PS4, Xbox One, Switch September 24 The Surge 2 PS4, Xbox One, Switch September 24 Darksiders II: Deathinitive Edition Switch September 26 Gunvolt Chronicles: Luminous Avenger iX Switch September 26 Code Vein PS4, Xbox One, PC September 27 Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition Switch September 27 FIFA 20 PS4, Xbox One, PC, Switch September 27 Ori and the Blind Forest Switch September 27 Tropico 6 PS4, Xbox One September 27
October
Game Platform Release Date
Destiny 2: Shadowkeep (Expansion) PS4, Xbox One, PC October 1 Tom Clancy's Ghost Recon Breakpoint PS4, Xbox One, PC October 4 The Alliance Alive HD Remastered PS4, Switch October 8 Concrete Genie PS4 October 8 Indivisible PS4, Xbox One, PC October 8 Trine 4: The Nightmare Prince PS4, Xbox One, PC, Switch October 8 Grid PS4, Xbox One, PC October 8 Doraemon: Nobita's Story of Seasons Switch October 11 The Witcher 3: Wild Hunt - Complete Edition Switch October 15 Digimon Story: Cyber Sleuth Complete Edition Switch, PC October 18 Call of Duty: Modern Warfare PS4, Xbox One, PC October 25 MediEvil PS4 October 25 The Outer Worlds PS4, Xbox One, PC October 25 Resident Evil 5 Switch October 29 Resident Evil 6 Switch October 29 Yakuza 4 PS4 October 29 Atelier Ryza: Ever Darkness & the Secret Hideout PS4, Switch, PC October 31 Luigi's Mansion 3 Switch October 31
November
Game Platform Release Date
Just Dance 2020 PS4, Xbox One, PC, Switch November 5 Mario & Sonic at the Olympic Games Tokyo 2020 Switch November 5 Planet Zoo PC November 5 Red Dead Redemption 2 PC November 5 Death Stranding PS4 November 8 Layton's Mystery Journey: Katrielle and the Millionaire's Conspiracy Switch November 8 Need for Speed Heat PS4, Xbox One, PC November 8 New Super Lucky's Tale Switch November 8 Romancing SaGa 3 PS4, Xbox One, PC, Switch November 11 Age of Empires II: Definitive Edition PC November 14 Pokemon Sword & Shield Switch November 15 Star Wars Jedi: Fallen Order PS4, Xbox One, PC November 15 Shenmue III PS4, PC November 19 Sniper: Ghost Warrior Contracts PS4, Xbox One, PC November 22
December
Game Platform Release Date
Life is Strange 2: Episode 5 PS4, Xbox One, PC December 3 Neverwinter Nights: Enhanced Edition PS4, Xbox One, Switch December 3 SaGa: Scarlet Grace - Ambitions PS4, Switch, PC December 3 Terminator: Resistance PS4, Xbox One, PC December 3 Darksiders Genesis PC, Stadia December 5 Star Ocean: First Departure R PS4, Switch December 5 MechWarrior 5: Mercenaries PC December 10 Ancestors: The Humankind Odyssey PS4, Xbox One December TBA Phoenix Point Xbox One, PC December TBA Wattam PS4, PC December TBA
ARTICLE: GAMESPOT
https://www.gamespot.com/articles/all-the-big-game-release-dates-2019-xbox-one-pc-ps/1100-6460070/
submitted by tidalgamingnews to u/tidalgamingnews [link] [comments]

New Game Release Dates (2020): Switch, PC, Xbox One, PS4

ARTICLE: GAMESPOT
Despite the looming shadow of next-generation consoles, this year has impressed us with a wonderful suite of top-tier games, including Sekiro, Resident Evil 2 Remake, Fire Emblem: Awakening, and more. While we're in the thick of a fantastic year in games, there are a lot more coming just in the first few months of 2020. Games like the recently delayed Doom Eternal, Cyberpunk 2077, and Final Fantasy VII Remake are all huge games confirmed for the early half of the year.
Now you might be thinking: "2020? Sorry, but that's just too far from now." Sure, it sounds like the future, but remember that the last four months of 2019 are going to pass by like nothing. Soon you're going to have some of the biggest upcoming games right at your fingertips and they'll be with you in a matter of months. Before you know it, your life will be consumed in an instant.
If this startling revelation has dawned upon you in the same way it has for us, then you're likely wondering when you can expect to play these games. We've pinpointed the release dates for 2020's biggest games in tables below for your reference. Though if you're curious about what's still coming this year, then check out our feature covering the biggest game release dates of 2019.
You'll notice at the very bottom is a table containing other massive games that are without release dates. We'll likely hear more details about when these are launching in the months ahead, so be sure to check back often as we update this feature with the latest confirmed dates.
January
Release Date Game Platforms Pre-Order
Journey to the Savage Planet (PS4, Xbox One, PC) Journey to the Savage Planet (PS4, Xbox One, PC) January 9 Monster Hunter World: Iceborne PC N/A January 17 Dragon Ball Z: Kakrarot PS4, Xbox One, PC Amazon, PlayStation, Microsoft, Steam Tokyo Mirage Sessions #FE Encore Switch Amazon January 21 Mega Man Zero/ZX Legacy Collection PS4, Xbox One, Switch, PC N/A January 23 Final Fantasy Crystal Chronicles: Remastered Edition PS4, Xbox One, Switch, PC N/A January 28 Journey to the Savage Planet PS4, Xbox One, PC Amazon, PlayStation, Microsoft, Epic Store
February
Release Date Game Platforms Pre-Order
February 11 Ori and the Will of the Wisps Xbox One, PC N/A Yakuza 5 PS4 N/A February 14 Darksiders Genesis PS4, Xbox One, Switch N/A Street Fighter V: Champion Edition PS4, PC N/A February 25 Mega Man Zero/ZX Legacy Collection PS4, Xbox One, Switch PC N/A February 28 Marvel's Iron Man VR PSVR N/A One-Punch Man: A Hero Nobody Knows PS4, Xbox One, PC N/A
March
Release Date Game Platforms Pre-Order
Final Fantasy VII Remake (PS4) Final Fantasy VII Remake (PS4) Release Date Game Platforms Pre-Order March 3 Final Fantasy VII Remake PS4 Amazon, PlayStation March 13 Nioh 2 PS4 N/A March 20 Animal Crossing: New Horizons Switch Amazon, Nintendo Doom 64 PS4, Xbox One, Switch, PC N/A Doom Eternal PS4, Xbox One, Switch, PC Amazon, PlayStation, Microsoft March 24 Bleeding Edge Xbox One, PC N/A March TBA Half-Life: Alyx PC N/A Vampire: The Masquerade – Bloodlines 2 PS4, Xbox One, PC Amazon, PlayStation, Microsoft
April
Release Date Game Platforms Pre-Order
Cyberpunk 2077 (PS4, Xbox One, PC) Cyberpunk 2077 (PS4, Xbox One, PC) Release Date Game Platforms Pre-Order April 16 Cyberpunk 2077 PS4, Xbox One, PC Amazon, PlayStation, Microsoft, Steam April 24 Trials of Mana PS4, Switch, PC Amazon, PlayStation, Steam April TBA Minecraft: Dungeons Xbox One, PC
May
Release Date Game Platforms Pre-Order
May 15 Marvel's Avengers PS4, Xbox One, PC Amazon May 29 The Last Of Us Part II PS4 Amazon, PlayStation May TBA Wasteland 3 PS4, Xbox One, PC
Big Games Confirmed for 2020
Below you can find a list of the biggest games that don't have explicit release dates but are confirmed to release sometime in 2020. We'll be moving each of these games into the release date sections above as soon as official dates are announced.
Game Platform(s) Release Date
12 Minutes Xbox One, PC Crossfire X Xbox One, PC Deadly Premonition 2: A Blessing In Disguise Switch Destroy All Humans! (Remaster) PS4, Xbox One, PC Digimon Survive PS4, Xbox One, Switch, PC Disintegration PS4, Xbox One, PC Dragon Ball Z: Kakarot PS4, Xbox One, PC Dying Light 2 PS4, Xbox One, PC Empire of Sin PS4, Xbox One, Switch, PC Evil Genius 2: World Domination PC Gods & Monsters PS4, Xbox One, Switch, PC Griftlands PC Halo Infinite Xbox One, Project Scarlett, PC Kerbal Space Program 2 PS4, Xbox One, PC Lego Star Wars: The Skywalker Saga PS4, Xbox One, Switch, PC Little Nightmares II PS4, Xbox One, Switch, PC Microsoft Flight Simulator Xbox One, PC Minecraft Dungeons PS4, Xbox One, Switch, PC No More Heroes III Switch No Straight Roads PS4, PC Oddworld: Soulstorm TBA One Piece: Pirate Warriors 4 PS4, Xbox One, Switch, PC Outriders PS4, Xbox One, PC Predator: Hunting Grounds PS4 Psychonauts 2 PS4, Xbox One, PC Roller Champions PC Rune Factor 5 Switch Skull & Bones PS4, Xbox One, PC Spiritfarer PS4, Xbox One, Switch, PC Spongebob Squarepants: Battle for Bikini Bottom - Rehydrated PS4, Xbox One, Switch, PC System Shock (Remake) PS4, Xbox One, PC Tales of Arise PS4, Xbox One, PC Tom Clancy's Rainbow Six Quarantine PS4, Xbox One, PC Twin Mirror PS4, Xbox One, PC Wasteland 3 PS4, Xbox One, PC Watch Dogs: Legion PS4, Xbox One, PC Werewolf: The Apocalypse - Earthblood PS4, Xbox One, PC Zombie Army 4: Dead War PS4, Xbox One, PC
ARTICLE: GAMESPOT
https://www.gamespot.com/articles/new-game-release-dates-2020-switch-pc-xbox-one-ps4/1100-6469273/
submitted by tidalgamingnews to u/tidalgamingnews [link] [comments]

Yakuza Series Guide/FAQ for newcomers (repost from /r/yakuzagames)

Since there are a lot of questions regarding where to go next in the Yakuza series for newcomers after Kiwami and 0, I thought I would repost this little FAQ I made (with some modifications).
Since the history of the Yakuza series is messy in the west, I thought making this FAQ/Guide would be helpful for those wanting to experience more of the story but don't know much about the rest of the series.
Official Websites and other notable publications
Ryu Ga Gotoku JP Official Website
Yakuza SEGA US Official Website
Yakuza Experience Interactive Guide Website
Yakuza Fan.com, a fansite that covers all things Ryu Ga Gotoku
/YAKUZAGAMES
General:
What is the difference between Ryu Ga Gotoku and Yakuza?
Are there any Yakuza games that didn't make it over to the West?
What is Yakuza: Dead Souls? Is it canon?
What is Yakuza Kiwami and how is it different from 6?
Where can I buy older Yakuza games?
Why are some names changed from Zero?
Do any of the games feature an English voice track?
I played the Japanese version of the game(s) and they had a different soundtrack during select sequences than the international version. Why?
What is Yakuza: Like a Dragon?
Have Ryu Ga Gotoku Studios made any other games separate from the Yakuza series?
Are there any new games coming out from Ryu Ga Gotoku Studios in the near future?
Who is this Kazuga Ichiban guy I've been seeing in all of the new Yakuza announcement videos?
Yakuza 1 (Ryu Ga Gotoku)
Yakuza 2 (Ryu Ga Gotoku 2)
Yakuza 3 (Ryu Ga Gotoku 3)
Yakuza 4 (Ryu Ga Gotoku 4: Densetsu wo Tsugu Mono)
Yakuza 5 (Ryu Ga Gotoku 5: Yume, Kanaeshi Mono)
Yakuza 0 (Ryu Ga Gotoku 0: Chikai no Basho)
Release Date: 2015 (Japan), January 2016 Worldwide
Yakuza 6: The Song of Life (Ryu Ga Gotoku 6: Inochi no Uta)
Let me know if there is anything I could do to improve this list. I hope it helps people decide on which Yakuza game to play next. Enjoy!
submitted by TM1619 to PS4 [link] [comments]

[PSA] FAQ/Guide for getting into the Yakuza series after 0 (Zero)

Reposted from the Yakuza reddit. I still see lots of people asking how to go about playing these games so I thought posting here would help it reach a wider audience.
Yakuza 0 is getting a lot of newcomers into the series for the first time, and its great to see so much enthusiasm surrounding the game. Yakuza 0 is a great place to start, but what about the other games? After all, there are six more canonical games in the franchise. Since the history of the Yakuza series is messy in the west, I thought making this FAQ/Guide would be helpful for those wanting to experience more of the story but don't know much about the rest of the series.
General:
What is the difference between Ryu Ga Gotoku and Yakuza?
Are there any Yakuza games that didn't make it over to the West?
What is Yakuza: Dead Souls? Is it canon?
What is Yakuza Kiwami and how is it different from 6?
Where can I buy older Yakuza games?
Why are some names changed from Zero?
Do any of the games feature an English voice track?
What is Yakuza: Like a Dragon?
Have Ryu Ga Gotoku Studios made any other games separate from the Yakuza series?
Yakuza 1
Yakuza 2
Yakuza 3
Yakuza 4
Yakuza 5
Yakuza 6: The Song of Life
Let me know if there is anything I could do to improve this list. I hope it helps people decide on which Yakuza game to play next. Enjoy!
submitted by TM1619 to PS4 [link] [comments]

yakuza remastered collection xbox one release date video

Halo Reach - XBOX vs PC Graphics Comparison! - YouTube The Yakuza Remastered Collection Trailer Win, XBO  28/1 ... Halo: Reach Master Chief Collection - Official Release ... Final Fantasy XIV, Kingdom Hearts 1.5+2.5, Yakuza Coming ... Halo Reach Comparison - Xbox 360 (Original) vs. Xbox One X ... Should You Buy The Yakuza Remasters?  Yakuza Remastered ... Trine: Ultimate Collection - Gameplay Trailer  Xbox One ...

Complete The Dragon of Dojima's Journey Celebrate Kazuma Kiryu's saga with the beautifully remastered Yakuza 3, 4, and 5. With restored content and updated localization in 1080p and 60fps, experience the definitive Yakuza experience in one collection for the first time in history. Die Yakuza Remastered Collection ist ab sofort für Xbox One, Xbox Game Pass (Android, Konsole und PC) sowie auf Windows 10 und bei Steam erhältlich. Die Yakuza-Sammlun … Complete The Dragon of Dojima's Journey Celebrate Kazuma Kiryu's saga with the beautifully remastered Yakuza 3, 4, and 5. With restored content and updated localization in 1080p and 60fps, experience the definitive Yakuza experience in one collection for the first time in history. Game profile of The Yakuza Remastered Collection (Xbox One) first released 28th Jan 2021, published by SEGA. The Yakuza Remastered Collection for Xbox One game reviews & Metacritic score: Complete The Dragon of Dojima's Journey Celebrate Kazuma Kiryu's saga with the beautifully remastered Yakuza 3, 4, and 5. With restored content and updated loc... The Yakuza Remastered Collection Steam and Xbox One release date. The Yakuza Remastered Collection releases on January 28, 2021 for Xbox One, Xbox Game Pass, and Steam. Yakuza 3 Remastered, Yakuza 4 Remastered, and Yakuza 5 Remastered will be sold separately as well. Yakuza Remastered Collection and Yakuza 6 Get PC, Xbox One Release Date. After only being able to play a portion of the Yakuza game series for years, PC and Xbox players will soon be able to enjoy Yakuza 0, Kiwami, and Kiwami 2 have already made their way to Xbox and PC, while Yakuza: Like a Dragon released last month on Xbox Series X/S, PlayStation 4, Xbox One, and PC. Now, players will be able to experience the entire Kiryu saga on Xbox and PC as The Yakuza Remastered Collection arrives on Xbox Game Pass, Xbox Game Pass for PC, Windows 10, and Steam on January 28. The Yakuza Remastered Collection is available now (both separately and as a bundle) on Xbox One, Windows 10! Continue Kiryu’s journey through Yakuza 3, 4, and 5 in preparation for the Dragon of Dojima’s final chapter. Remastered in 1080p 60FPS, this bundle also contains some cut content that fans can finally enjoy. Yazuka Remastered Collection: Release Date, Platforms, Updates, Xbox Game Pass, PC, xCloud and more Tom Young The Ryu Ga Gotoku Studio title will make it's long-awaited PC debut later this month!

yakuza remastered collection xbox one release date top

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Halo Reach - XBOX vs PC Graphics Comparison! - YouTube

It won't be too much longer before you'll be able to take Master Chief's adventures to the PC, along with the beloved Halo: Reach!#ign #haloreach #gaming .الفيديو مترجم الى العربية : اختر الترجمة من الاعداداتThis Video Is Translated : Choose the translation from settings.The Yakuza Remastered Collection ... Thanks for watching, If you enjoyed then leave a like and comment down below what you would like to see next!Merch: https://ubernick.merchforall.com/Patreon:... If you enjoyed this video don't forget to like and subscribe to the channel! Also comment down below some of your thoughts.Subscribe for more previews, inter... With the release of Yakuza 5 Remastered today, all of the PS3 Yakuza titles are now playable on the PS4 in 1080P, 60 FPS action. But is it worth playing Yaku... Square Enix just announced major support for Xbox One today, with Final Fantasy XIV, Kingdom Hearts 1.5 + 2.5 as well as KH 2.8 coming to Xbox One. Sega brin... Experience the complete Trine series with Trine: Ultimate Collection this fall. This collection includes all four titles in the best-selling Trine series inc...

yakuza remastered collection xbox one release date

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