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A probably good tier list for both F2P, whales, dolphins, and in-between.

I made a tier list based off this post: https://www.reddit.com/Genshin_Impact/comments/l0ac0x/i_hate_tier_lists_but_understand_their_usefulness/
It's a long tier list for the 1.3 update, but I hope it's useful for some of y'all. I assessed the constellation powers of each character based off late-game content and left some additional info below each character's assessment.
SS-Tier being the highest score and C-tier being the lowest.
The order of the weapons and artifact sets are not in any particular tiered order. F2P weapons will always be first in recommendation followed by whatever else fits in the character's build.
Just a disclaimer: tier lists will always be flawed, especially when there are so many opinions and information to go off from. Micromanaging a tier list can be very tedious, it's tough to set an evaluation for a character when you have to compare them to another 20 to see if the tier is valid. So if there's any issues with their tiers, feel free to share your opinion - I'm always keen to re-edit. This was just originally a small fun thing I did after seeing some tier lists online, so I apologise in advanced if any characters aren't in your preferred tier.
I'll be updating this every now and then until the end of 1.3.
Terminology:
DPS: Damage dealer or damage-per-second
Elemental Burst: Ultimate, Q ability, that one big move icon on the screen that requires energy
Elemental skill: Your E ability or that smaller move icon on the screen.
4P or 2P: Four-piece artifact / Two-piece artifact
F2P: Free to Play players, F2P weapon recommendation is listed first.
Cleanse: Removes elemental debuff from ally/allies with their own elemental application. eg. Bennett's burst which applies pyro on yourself and teammates or Diona's shield which applies cryo on self when cast.
Main DPS: The carry who is on the field most of the time and uses supports from the team to dish out damage. All main DPS are viable if you put in enough commitment.
Detonator: Damage dealers who have a high damage output in a short period of time. Previously labelled "Burst" but was changed to a more less confusing label to encompass overall burst damage and elemental bursts. Transformative bursts like Xiao, Razor, and Noelle are not included because of their kits.
Enabler: The support that allows the damage dealers to maximise their damage. This role utilises their kit by buffing, applying extra damage and crowd control, and setting up elemental reactions for overall team damage output potential.
Battery: The energy recharger of the team. Creates energy for the main DPS and supports.
Utility: A broad category that includes healing, cleansing, debuffing, taunting, buffing, and shielding.
Sub DPS: Includes all the battery characters, detonators, and enablers
Support: Includes all the utility characters
S / A: Borderline S-tier and A-tier
AMBER
Constellation Main DPS Detonator Enabler Battery Utility
C0 C C C C B
C1 C/B C C C B
C2 B B B C B
C4 B A B A B
C6 B A A A A
- Pyro Ganyu
- Decent pyro application but gets a huge boost in potential damage at C2 with her deployable bunny.
- Low energy burst but the utility of her burst is lackluster compared to other 4 star pyros since it does only damage and constant pyro application for a short period of time until you reach C6. Her deployable elemental skill does, however provide taunt and a considerable amount of energy for her teammates and this enabling and battery potential doubles at C4.
- At C1, her physical damage potential is possible with aim-shot cancelling - similar to Fischl. Very high skill ceiling, but her arrows can hit enemy weak points if you master this approach.
Recommendations:
Main DPS: Prototype Crescent (F2P), Amos Bow, Blackcliff Bow, Sharpshooter with 4P Wanderer's Troupe if charged attack DPS. 2P Crimson Witch + 2P Noblesse / Gladiator / Wanderer's will also work for more flexible builds. Skyward Harp, The Stringless if C2/C4+ with 4P Crimson Witch of Flames. Compound Bow, Amos Bow, Skyward Harp if C1 physical build with 2P Gladiator's Finale/ 2P Bloodstained Chilvalry
Sub DPS: Favonius Warbow (F2P), The Stringless, Skyward Harp with 2P Crimson Witch of Flames + 2P Noblesse Oblige or 4P Noblesse if you want to use her for her burst or if you want to capitalise on her C6. 4P Crimson Witch of Flames if C2+ and detonator.
KAEYA
Constellation Main DPS Detonator Enabler Battery
C0 B/A B/A A B
C1 A B/A A B
C2 A A/S S B
C4 A A/S S B
C6 A S S B
- 5 Star Husbando
- A great physical DMG DPS considering that he has the highest sword-held basic attack multipliers in the game. A staple for freeze, superconduct, and melt comps. Elemental skill has a relatively short cooldown, good battery, and long range.
- Deployable burst makes him an excellent cryo enabler and battery, however its true potential is locked behind C2. C6 increases his burst damage while also reducing the energy requirement for his burst.
Recommendations:
Main DPS: Prototype Rancour (F2P), Aquila Favonia, The Black Sword, Primodial Jade Cutter, Blackcliff Longsword with 2P Gladiator + 2P Bloodstained Chivalry for flexible physical damage. 4P Blizzard Strayer for freeze comp and additional critical damage.
Sub DPS: Any recharge weapon, Festering Desire (F2P) with 2P Blizzard Strayer + 2P Noblesse / Bloodstained / Gladiator's / Wanderer's or 4P Wanderer's Troupe.
LISA
Constellation Main DPS Detonator Enabler Battery Utility
C0 C B C C C
C1 C B C B C
C2 C B C B C
C4 C A B B C
C6 B A/S B B C
- Strong ara ara energy
- Slow energy recharge and odd play style, her elemental skill cooldown and charge is too long to be capitalised with and also leaves her vulnerable.
- High burst cost for decent damage, second ascension talent allows her burst to reduce enemy DEF. Would be ranked higher in the tiers if her burst didn't push enemies away and had a lower energy cost. Her true potential unlocks at C6 as a detonator as she applies conductive status on surrounding enemies when she switches onto the field. This allows for high electro damage potential with her elemental skill in a small window of time.
Recommendations:
Main DPS: Mappa Mare (F2P), Favonius Codex, The Widsith, Solar Pearl with 4P Thundering Fury or 2P Thundering Fury + 2P Gladiator's Finale or 4P Thundersoother
Sub DPS: Mappa Mare (F2P), any recharge weapon with 2P Thundering Fury + 2P Noblesse Oblige / Gladiator's or 4P Thundersoother
NOELLE
Constellation Main DPS Enabler Battery Utility
C0 C B C A
C1 C B C A
C2 C/B B C A
C4 C/B B C A
C6 A/S B C A
- Pancake rock maid, literal definition of "one man army".
- Her giant sword knows no limits, except her constellations. C6 increases her damage by a considerable amount and solidifies DEF as her main stat while also increasing the duration of her burst.
- Can't regenerate energy well, but her excellent shield and decent heals make up for that as a support. With her low energy recharge and relatively high energy burst, she requires a team built around her to enable her DPS potential to the fullest.
Recommendations:
Main DPS: Whiteblind or Archaic Petra (F2P) Wolf's Gravestone, Skyward Pride, Serpent Spine with 4P Gladiator's Finale or 4P Retracing Bolide
Support: Whiteblind (F2P) or any recharge weapon with 4P Retracing Bolide or 2P Maiden's Beloved + 2P Defender's. 2P Retracing Bolide's effect doesn't carry its buff to other allies.
FISCHL
Constellation Main DPS Detonator Enabler Battery
C0 B B S S
C1 A B S S
C2 A B S S
C4 A A S S
C6 A/S A SS S
- Electro Chunnibyo
- Best electro support in the game at C6, her burst resets the cooldown of Oz. Oz can constantly apply electro on the enemy and allow for many main DPS' to shine. Her second ascension talent is an excellent quirk for potential damage. A staple in electro-charged comps.
- An extremely flexible 4 star unit, can be either a physical main DPS or electro support.
- Her physical damage potential can reach higher with aim-shot cancelling. Very high skill ceiling, but her arrows can hit enemy weak points if you master this approach.
Recommendations:
Main DPS: Compound Bow (F2P), Skyward Harp, Rust, Amos Bow, Viridescent Hunt with 2P Gladiator's Finale + 2P Bloodstained Chivalry or 2P Thundering Fury + 2P Gladiator's / Bloodstained
Sub DPS: Favonius Warbow or Prototype Crescent (F2P), Skyward Harp, The Stringless with 2P Thundering Fury + 2P Gladiator's Finale or 4P Thundersoother. 4P cooldown effect of Thundering Fury does not work unless she's on the field. Elemental mastery is weak with electro supports; Stringless being the only exception with its passive.
BARBARA
Constellation Main DPS Enabler Battery Utility
C0 C B C B
C1 C B C B
C2 C B C A
C4 C B C A
C6 C B C A
- Sadge 1.3 Barbara
- Has high healing output and can apply hydro on the enemy with her deployable elemental skill, albeit long cooldown - however, she has no decent support outside of heals except at C2 which gives additional hydro damage to allies with her E and C6 which allows her to ressurect a fallen ally.
- Her basic attacks have good multipliers in comparison to Mona, however the rest of her kit does not align well with the main DPS role.
Recommendations:
Main DPS: Mappa Mare (F2P), Solar Pearl, Widsith with 4P Wanderer's Troupe or 4P Heart of Depth or 2P Heart of Depth + 2P Gladiator's
Support: Thrilling Tales of Dragon Slayers, Prototype Amber with 4P Maiden's or 4P Instructor
XIANGLING
Constellation Main DPS Detonator Enabler Battery Utility
C0 A A A/S B C
C1 A A A/S B A
C2 A A A/S B A
C4 A A S B A
C6 A A S B S
- Destroyer of slime condensates
- Best pyro application in the game with her deployable elemental skill and elemental burst. A staple in melt and vaporise comps and excellent support for a pyro main DPS at C1 and C6. Her second ascension talent drops chillis for additional attack damage.
- A very flexible unit with high attack ratios. Huge enabling potential spike at C4.
Recommendations:
Main DPS: Crescent Pike (F2P), Primodial Jade, Skyward Spine, Deathmatch with 2P Gladiator's Finale + 2P Bloodstained Chivalry or 4P Crimson Witch of Flames
Sub DPS: Prototype Starglitter (F2P), Skyward Spine, Dragon's Bane, any recharge weapon with 2P Crimson Witch + 2P Gladiator's. 2P Crimson Witch + 2P Noblesse if C4. The 4P effect of Crimson Witch does not work if she's not on the field.
ANEMO TRAVELER
Constellation Main DPS Detonator Enabler Battery Utility
C0 C B A C A
C1 C B A C A
C2 C B A C A
C4 C B A C A
C6 C A S C S
- More like hurricane tortilla
- Big knockback and crowd control with their elemental burst and skill; the con of knockback could be easily thwarted if played around with enough. Elemental burst and skill can be infused with other elements. Long elemental skill cooldown and leaves them vulnerable while charging.
- Being an anemo pushes them higher in the tier as a support with access to 4P Viridescent Veneer. Very large power spike at C6 with its additional shredding capabilities with their elemental burst. This could also allow for other builds other than 4P Viridescent Veneer.
Recommendations:
Main DPS: Prototype Rancour, Festering Desire (F2P), Skyward Blade, Aquila Favonia with 4P Gladiator's Finale or 2P Viridescent + 2P Gladiator's
Sub-DPS: Festering Desire (F2P), any recharge weapon with 4P Viridescent Veneer
GEO TRAVELER
Constellation Main DPS Detonator Enabler Battery Utility
C0 C B C/B A C
C1 B B C/B A B
C2 B/A A C/B A B
C4 B/A A C/B S/SS B
C6 B/A A C/B S/SS B
- Stepping stone and king of rock tumours
- Underrated damage potential. Big power spike at C2 and battery capabilities increased a lot at C4.
- Elemental skill has low cooldown and gives additional crit rate to allies and self at C1. Geo construct can be used to block enemy damage. Also an excellent battery for geo comps.
Recommendations:
Main DPS: Prototype Rancour or Festering Desire (F2P), Skyward Blade, The Black Sword, Summit Shaper with 4P Gladiator's Finale or 2P Archaic Petra + 2P Gladiator's Finale
Sub DPS: Festering Desire (F2P), Harbinger of Dawn, any energy recharge weapon with 2P Archaic Petra + 2P Noblesse Oblige / Gladiator's or 4P Noblesse Oblige. 4P Archaic Petra for additional supporting capabilities.
BENNETT
Constellation Main DPS Detonator Enabler Battery Utility
C0 A S A S S
C1 A SS SS S SS
C2 A SS SS S SS
C4 A SS SS S SS
C6 A/B SS A/S S S
- The alpha chad of 4 star supports
- Elemental burst increases team damage output through the roof and cleanses the team with pyro. Fastest healing tick rate in the game although hampered by a 70% max HP heal limit. Low investment cost since his burst only scales off his base ATK. Elemental skill has a short cooldown and its cooldown is reduced by half in his burst at second ascension talent, making him the GOAT of pyro batteries.
- Main DPS potential is very high without constellations when paired with Chongyun or Xingqiu for melt/vaporise comps. A one man army capable of carrying his own team by himself.
- Bennett's C6 is the only detrimental upgrade out of the lot in this list. The constellation changes all melee damage and cryo/electro infusions into pyro damage when you enter his field. While it may boost his own DPS potential and other pyro damage dealers with its additional pyro DMG bonus, it is not best paired with skills like Chongyun's cryo infusion and Keqing's electro infusion. He also loses main DPS potential when paired with Chongyun as he loses access to melt.
Recommendations:
Main DPS: Festering Desire or Iron Sting (F2P), Skyward Blade, The Black Sword, Primodial Jade Cutter with 4P Crimson Witch of Flames
Support / Sub DPS: Festering Desire (F2P), any recharge weapon with 4P Noblesse Oblige or 2P Crimson Witch + 2P Noblesse Oblige
DIONA
Constellation Enabler Battery Utility
C0 B B/A A/S
C1 A B/A A/S
C2 A B/A A/S
C4 A B/A A/S
C6 S B/A S
- The better Qiqi + actual furry, ew.
- Excellent support with her shielding, healing, and cleansing capabilities. Her cryo application is alright with her short cooldown elemental skill and her burst which deals continuous cryo damage. Her shield and burst cleanses elements very well.
- While C1 greatly increases her enabling output, her true potential is unlocked at C6, allowing her to give 200 elemental mastery to the team when her burst is out and increases her healing output to a great measurable amount.
Recommendations:
Support: Favonius Warbow (F2P), Sacrificial Bow with 4P Maiden's Beloved or 4P Noblesse Oblige
XINYAN:
Constellation Main DPS Detonator Enabler Battery Utility
C0 B C B C B
C1 B C B C B
C2 A A A C A
C4 A/S A A C A
C6 A/S A A C A
- Xinyan mains WYA
- A very expensive 4 star unit, her initial value without constellations is low. Her true potential is unlocked at C2 with her burst giving a guaranteed crit-hit and allows her to recast her shield. C4 is highly recommended to increase her DPS potential.
- Mixed stats are an issue, she may seem like a pyro enabler at first glance but she's more of a physical damage enabler for characters like Razor. Her elemental skill has a long cooldown but it can increase physical damage, cleanse herself with pyro, omit consistent pyro damage (if level 3 shield), and shield her allies.
Recommendations:
Main DPS: Snow-tombed Starsilver, Prototype Archaic (F2P), Wolf's Gravestone, Blackcliff Slasher, Skyward Pride, Serpent Spine, The Unforged with 2P Gladiator's Finale + 2P Bloodstained Chivalry or 4P Gladiator's Finale.
Sub DPS: Whiteblind (if using her primarily for shields), Snow-tombed Starsilver or Prototype Archaic (F2P), Favonius Greatsword, Sacrificial Greatsword with 2P Bloodstained Chivalry + 2P Noblesse Oblige or 4P Noblesse Oblige
BEIDOU
Constellation Main DPS Detonator Enabler Battery Utility
C0 B B/A B B C
C1 B B/A B B B
C2 B A A B B
C4 B A A B B
C6 B A/S S B A
- Queen of Counters
- Although her supporting capabilities are locked behind a high energy costing burst, her elemental skill provides a lot of defensive and offensive options with her short cooldowns. At C6, her enabling potential increases by a lot with her elemental burst.
- Her main DPS potential is locked behind her heavy reliance on being able to counter enemy attacks. Enemy AI can be very random and forces Beidou's DPS at a lower tier than it should be. If her elemental skill could taunt to force enemies to hit her, she would most likely be in a higher tier.
Recommendations:
Main DPS: Prototype Archaic, Snow-tombed Starsilver (F2P), Wolf's Gravestone, Rainslasher, Skyward Pride with 2P Gladiator's Finale + 2P Bloodstained Chivalry or 4P Gladiator's Finale or 4P Thundersoother
Sub DPS: Prototype Archaic (F2P), Sacrificial Greatsword, Skyward Pride with 2P Thundering Fury + 2P Gladitator's Finale / Noblesse Oblige or 4P Thundersoother
XINGQIU
Constellation Enabler Detonator Battery Utility
C0 S S S B
C1 S S S B
C2 SS SS S A
C4 SS SS S A
C6 SS SS SS A
- Hydro swords go brrRR
- Best hydro support in the game, but heavily reliant on energy recharge to cope with his high costing burst. His initial value is great, but his damage and enabling potential goes through the roof at C2. His main DPS potential is also very underrated.
- Although his elemental skill has a long cooldown, it does provide damage reduction, decent hydro application, and a lot of energy.
Recommendations:
Sub DPS: Prototype Rancour or Iron Sting (F2P), Sacrificial Sword, Skyward Pride, any recharge weapon with 4P Noblesse Oblige or 2P Heart of Depth + 2P Noblesse Oblige. If at C6 Xingqiu, there's no need to invest in an energy recharge weapon - probably should just focus on energy recharge on your sands if need be.
RAZOR
Constellation Main DPS
C0 A
C1 A
C2 A
C4 A/S
C6 A/S
- Electro furry bait
- Damage potential is almost comparable to a 5 star's potential. Elemental burst increases his attack speed to a very considerable amount and his character ascension stat allows for additional physical damage. Has in-built energy recharge in his kit to combat his 80 energy burst.
- His true damage potential is locked behind his first 4 constellations which increase his damage output, crit-rate, and decrease enemy DEF. While most of his damage is physical, his electro output is considerably alright.
- However, although his damage potential is high - he is a selfish DPS who needs to take up a lot of field time to maximise his damage. His team should utilise characters with deployables that match his kit such as Qiqi, Diona, Xinyan, and Xingqiu.
Recommendations:
Main DPS: Prototype Archaic or Snow-tombed Starsilver(F2P), Wolf's Gravestone, Serpent Spine with 4P Gladiator's Finale
CHONGYUN
Constellation Main DPS Detonator Enabler Battery Utility
C0 C A B B A
C1 B A B B A
C2 B A A B S
C4 B A A A S
C6 A S A A S
- Popsicle boy
- His true utility and enabling potential is locked behind C2 which allows his elemental skill to reduce the cooldowns of elemental skills and bursts cast in his field. Although his elemental skill can be both a blessing and a curse with his cryo infusion, it can also increase weapon attack speed and reduce the cryo resistance of enemies.
- While having the lowest basic attack ratios of all the claymore users, he makes up for it with his kit and constellations. Having a burst with high multipliers, especially at C6, pushes him slightly higher in the list considering the cooldowns and buffs he can give to himself and his teammates. Shorter burst cooldown window from 12 - 10.2 seconds at C2 makes him a very valid 4P Noblesse Oblige user. Currently, there is no 4P artifact set that suits his DPS potential but if a cryo set were to come out that could maximise his melt reaction damage, he would be casted higher in the tier list.
Recommendations:
Main DPS: Prototype Archaic (F2P), Wolf's Gravestone, Skyward Pride with 4P Gladiator's Finale or 2P Blizzard Strayer + 2P Gladiator's Finale
Sub DPS: Prototype Archaic (F2P), Sacrificial Greatsword, Skyward Pride with 4P Noblesse Oblige or 2P Blizzard Strayer + 2P Noblesse Oblige
SUCROSE
Constellation Main DPS Detonator Enabler Battery Utility
C0 C B A B S
C1 B B A A S
C2 B A S A S
C4 A A S S S
C6 A S S S SS
- Anemo wallflower, budget Venti
- Has the highest support ceiling in the game; scales very well late game with an elemental mastery packed build. Capable of crowd controlling enemies, anemo debuffing, and increasing the team's elemental mastery. Her support potential shines at C4 where she can easily obtain her elemental skill with her basic attacks allowing her kit to shine without worry of cooldown. Even with low investment, her support potential still stands out well when paired with Viridescent Veneer.
- Her main DPS potential is incredibly underrated. With her ascension stat being anemo damage and her being a catalyst anemo user, she can become an on-field carry with Fischl, Beidou, and Xingqiu behind her back dealing damage with deployables. C4 and C6 is recommended.
Recommendations:
Main DPS / Sub DPS / Support: Mappa Mare (F2P), Sacrificial Fragments, Favonius Codex with 4P Viridescent Veneer
NINGGUANG
Constellation Main DPS Detonator Enabler Battery Utility
C0 A A B C B
C1 A A B C B
C2 A/S S A/B A B
C4 A/S S A/B A B
C6 S/SS SS A/B A B
- Missile Launcher, Queen of GEO
- Excellent damage output, greatly increases her DPS potential with every passing constellation. Low energy requirement for burst and a catalyst user that can spam basic attacks. She unlocks her highest damage potential at C6, where her output alone is comparable to Diluc vaporise comps.
- Her damage ceiling stretches further as you learn to mitigate her basic attack animations with her animation-cancelling techniques.
- She is a capable niche support for geo teams being able to buff the team's geo damage with her deployable elemental skill. C2 also pushes her enabling, bursting, and battery potential by increasing her own damage output and provides additional energy to the team with its multiple elemental skill casts.
Recommendations:
Main DPS: Solar Pearl, The Widsith, Lost Prayer to the Sacred Winds, Skyward Atlas, Memory of Dust, Eye of Perception with 2P Archaic Petra + 2P Gladiator's Finale
Sub DPS / Support: Solar Pearl, Favonius Codex, Memory of Dust, Eye of Perception with 2P Archaic Petra + 2P Noblesse or 4P Noblesse or 4P Archaic Petra
ZHONGLI
Constellation Main DPS Detonator Enabler Battery Utility
C0 A S S/SS B S/SS
C1 A S S/SS B S/SS
C2 A S S/SS B S/SS
C4 A SS SS B S/SS
C6 A SS SS B SS
- CEO of GEO, he died for Geo's sins so they could rise again. The true covenant holder.
- Best shielder in the game, his utility support potential is now comparable to Bennett, Sucrose, and Venti with the new buffs. With his shield being capable of shredding all elemental and physical damage resistances and having 100% uptime potential, he has become viable in all comps and also validates Zhongli's potential as a main DPS. Second ascension talent and shield shred combined doubles his basic attack and elemental skill damage with additional HP% scaling.
- Deployable elemental skill does decent damage, but the energy recharge is random and its area of effect is relatively small. C4 greatly increases his enabling potential by extending the petrification status of enemies and the size of his burst. C6 expands his role as another healer, removing the need for an additional healing support in the team.
Recommendations:
Main DPS: Crescent Pike (F2P), Vortex Vanquisher, Primodial Jade Winged Spear, Blackcliff Pole, Skyward Spine, Deathmatch with 2P Gladiator's Finale + 2P Bloodstained Chivalry / 2P Archaic Petra or 4P Gladiator's Finale or 4P Retracing Bolide
Sub DPS / Support: Prototype Starglitter (F2P), Skyward Spine, Favonius Lance, Blackcliff Pole, Deathmatch with 2P Archaic Petra + 2P Noblesse Oblige or 4P Noblesse Oblige or 4P Archaic Petra
XIAO
Constellation Main DPS
C0 S/SS
C1 S/SS
C2 S/SS
C4 S/SS
C6 SS
- Edgy anemo grasshopper, plunge attack spam is no joke
- With the highest base ATK and his transformative burst, his damage output is considered the highest in the game when considering other units and their solo output. With his burst time and talent passives assessed, his damage potential is slightly higher than Diluc's vaporise comp. However, his overall main DPS potential is limited by his element, lack of team synergy, high energy cost of his burst, and burst downtime. For optimal damage, he requires another anemo to battery his burst and some energy recharge built into his kit.
- C6 solidifies his position in the highest tier and changes his playstyle in accordance to his elemental skill.
Recommendations:
Main DPS: Prototype Starglitter (F2P), Primodial Jade Winged Spear, Skyward Spine, Blackcliff Pole, Deathmatch with 2P Viridescent Veneer + 2P Gladiator's Finale
TARTAGLIA
Constellation Main DPS Detonator Enabler Battery
C0 A S B B
C1 A S B B
C2 A S B B
C4 S SS S A
C6 SS SS S A
- Who? I only know Childe.
- Although his damage output is hampered by the long cooldown on his elemental skill, his burst potential makes up for it with his elemental skill's passive: Riptide. Each Riptide has an individual elemental reaction proc and damage bursting potential, spreading to other enemies like the plague. Such reaction damage validates electro-charged comps. To maximise his damage potential, he is best paired with C6 Fischl oand C6 Beidou. At C6, his position in the highest tier is certified with the complete removal of his elemental skill cooldown.
- A very expensive unit to build around in comparison to other 5 stars.
- Heart of Depth is tailor-made to fit his playstyle.
- His enabling potential is greatly increased at C4. Riptide automatically triggers every 4 seconds his elemental skill lasts, greatly increasing his hydro application and damage.
Recommendations:
Main DPS: Prototype Crescent (F2P), Rust, Skyward Harp, Viridescent Hunt with 4P Heart of Depth
Sub DPS: Prototype Crescent (F2P), The Stringless, Skyward Harp with 2P Noblesse Oblige / 2P Heart of Depth / 2P Wanderer's Troupe
GANYU
Constellation Main DPS Detonator Enabler Battery Utility
C0 SS A/S A/S A A
C1 SS A/S A/S A A
C2 SS A/S A/S A/S A
C4 SS S SS A/S S
C6 SS S SS A/S S
- Cryo Bazooka
- The platinum standard for a 5 star character. Theoretically, she has the highest damage output in the game with a melt comp + 4P Wanderer's Troupe. However, being a charged aim shot damage dealer - her skill ceiling is higher than other main DPS'. Her charged attack and frostflake bloom damage is no joke when coupled with her ascension talents which give her additional crit-rate and bonus cryo damage when she's in the vicinity of her burst. Arguably, C1 is one of her best constellations as it reduces cryo resistance and gives her bonus energy.
- Her enabling potential is one of the best in the game, almost too good. When using her elemental burst to apply cryo on the enemy, her ice shards are usually the ones procc-ing the melt damage and not the main DPS. While being an occassional drawback for melt teams, her burst's overwhelming enabling potential with its almost 100% uptime potential is well suited for freeze comps. Her utility potential is greatly increased at C4 as her burst increases the amount of incoming damage enemies take in its field.
Recommendations:
Main DPS: Prototype Crescent (F2P), Amos Bow, Blackcliff Bow with 4P Wanderer's Troupe for melt comps, 4P Blizzard Strayer for freeze comps, 2P Blizzard Strayer + 2P Gladiator's Finale for flexibility
Sub DPS / Support: Favonius Warbow (F2P), The Stringless, Sacrificial Bow with 2P Blizzard Strayer + 2P Noblesse Oblige
ALBEDO
Constellation Detonator Enabler Battery Utility
C0 A S A A
C1 A S S A
C2 A/S S S A
C4 A/S S S A/S
C6 A/S S S A/S
- Elevator boi
- A great battery with high enabling potential. His elemental skill lasts 30 seconds on the field and deals AOE geo damage in a wide radius with battery and damage potential being comparable to Fischl's Oz. Being a geo enabler, he also provides shields through crystallise and also increases the team's elemental mastery with his burst at second ascension talent.
- Mixed stats are usually an issue, but going full DEF build to maximise his elemental skill damage is very valid. C2 solidifies DEF as his main stat to build and greatly increases the amount of damage his burst deals. C4 and C6 allow a considerable increase to his utility capabilities with him being a niche pick for plunge attack teams and defensive teams utilising crystallise.
Recommendations:
Sub DPS / Support: Harbinger of Dawn (at refinement 5), Blackcliff Longsword, Festering Desire with 2P Archaic Petra + 2P Noblesse Oblige / 2P Gamblers / 2P Defenders or 4P Archaic Petra or 4P Noblesse Oblige
QIQI
Constellation Main DPS Detonator Enabler Battery Utility
C0 C C B C B
C1 C C B C B
C2 B C B C B
C4 B C B C A
C6 B C B C A
- Hu Tao's best mate, #buffqiqi
- Best healer in the game. However, there is no content in the game that requires the healing that Qiqi provides for her team. While being only a heal bot, she does provide some utility at C4 which allows her to reduce the attack damage of enemies and C6 which allows her to resurrect fallen allies. Although her elemental skill is deployable, the cryo application is slow and is hampered by a very long cooldown.
- Her damage output potential is limited by the large energy requirement of her burst and the lack of energy she creates from her elemental skill. Even though attack is her primary stat, her basic attack multipliers are very subpar in comparison to Kaeya. At C2, she gets a small boost in her basic attack damage output against enemies affected by cryo.
Recommendations:
Main DPS: Prototype Rancour (F2P), Aquila Favonia, The Black Sword with 2P Gladiator's Finale + 2P Bloodstained Chivalry or 4P Gladiator's Finale or 4P Blizzard Strayer
Sub DPS / Support: Prototype Rancour (F2P), Sacrificial Sword, any recharge weapon with 4P Maiden's Beloved for full support or 2P Maiden's Beloved + 2P Noblesse Oblige / Gladiator's / Bloodstained / Blizzard Strayer or 2P Blizzard Strayer + 2P Noblesse Oblige / Gladiator's for sub DPS.
JEAN
Constellation Main DPS Detonator Enabler Battery Utility
C0 B A A A S/SS
C1 A A A A S/SS
C2 A A S A SS
C4 S A/S SS A SS
C6 S A/S SS A SS
- Dandelion TIGHTS
- Jack of all trades, however master of one role. The flexibility of her unit makes her the platinum standard for supports alongside Venti, Zhongli, and Bennett. Being a healer, cleanser, crowd control check, an anemo debuffer, and a battery - she can fit into any team. With her second talent ascension reducing the amount of energy required for her burst, she's also a decent burst damage dealer. Her enabling potential is pushed higher at C2 where she gives the team additional movement and attack speed when she retrieves an energy orb.
- Her fall damage exploit is no joke. Her charged attack is unique in comparison to other sword users, allowing her to crowd control her enemies into the air and dealing a considerable amount of damage. She's also one of the only physical damage users who can use 4P Bloodstained Chivalry properly. Her main DPS potential is greatly increased at C1, where her short cooldown elemental skill gains additional damage and pulling strength. C4 also shreds anemo resistance off enemies by a considerable amount making her a high tier main DPS and S tier enabler.
Recommendations:
Main DPS: Prototype Rancour or Festering Desire (F2P), Aquila Favonia, Skyward Blade, The Black Sword, Blackcliff Longsword with 4P Gladiator's Finale or 4P Bloodstained Chivalry or 2P Gladiator's / 2P Bloodstained / 2P Viridescent
Sub DPS / Support: Festering Desire or Prototype Rancour (F2P), Skyward Blade, The Flute, Sacrificial Sword, Favonius Sword, any energy recharge or attack bonus weapon with 4P Viridescent Veneer or 4P Noblesse Oblige or 4P Maiden's Beloved or 2P Gladiator's Finale + 2P Viridescent / 2P Bloodstained / 2P Noblesse Oblige
KLEE
Constellation Main DPS Detonator Enabler Battery Utility
C0 SS A/B A/B A C
C1 SS A/B A/B A C
C2 SS S S A A
C4 SS SS S A A
C6 SS SS SS A SS
- Terrorist, Destroyer of Worlds. Dynamite really does come in small packages.
- Her initial value is great as a main DPS, having access to a catalyst and area of effect pyro damage. Her damage ceiling increases as you learn to mitigate her basic attack animations with her animation-cancelling techniques. At C1, she gets a boost in damage potential with her attacks and skills randomly proc-ing additional pyro damage.
- With her deployable elemental skill and multiple charges, she can be an enabler for some vaporise and melt comps. Her enabling and utility potential increases with C2 which allows her to reduce enemy defence by a considerable lot with her elemental skill and C4 which turns her into a detonator when her elemental burst goes off. C6 gives additional energy and pyro damage to her teammates when she uses her burst.
Recommendations:
Main DPS: Mappa Mare (F2P), Lost Prayer to the Sacred Winds, Solar Pearl, Skyward Atlas, The Widsith with 4P Crimson Witch of Flames or 2P Crimson + 2P Gladiator.
Sub DPS: Mappa Mare (F2P), The Widsith, Skyward Atlas, Lost Prayer to the Sacred Winds, Favonius Codex, Sacrificial Fragments with 2P Crimson Witch of Flames + 2P Noblesse Oblige / Gladiator's Finale
MONA
Constellation Main DPS Detonator Enabler Battery Utility
C0 B SS S B S
C1 B SS SS B S
C2 A SS SS B S
C4 A SS SS B S
C6 A SS SS B S
- "Wow, you did 120K damage with your Childe? I can do 800K with my Mona"
- A staple in high DPS damage showcases. Her elemental burst is one of the best in the game - having the ability to multiply damage output by a great amount, crowd control mobs of enemies, apply hydro to a large AOE, and work well in tandem with elemental reaction comps. Not only that, she also receives energy recharge when she ascends, allowing her to spam her burst often. Her deployable elemental skill provides a taunt, a considerable amount of energy, and consistent hydro application, however it does have a long cooldown which hampers on her enabling potential. At C1, the elemental reaction damage output of her burst increases by a considerable amount.
- Her damage potential is considerably DPS friendly. Being a catalyst user, she can constantly apply area of effect hydro damage without being limited by her elemental skills. At C2, her damage potential spikes as she can randomly proc her charged attacks with her basic attack spam. C6 Mona also scales up the damage potential of her charged attack.
Recommendations:
Main DPS: Mappa Mare (F2P), Solar Pearl, The Widsith, Lost Prayer to the Sacred Winds, Skyward Atlas with 4P Wanderer's Troupe or 4P Heart of Depth
Sub DPS: Mappa Mare (F2P), The Widsith, Favonius Codex, Lost Prayer to the Sacred Winds, Skyward Atlas with 2P Noblesse Oblige + 2P Wanderer's Troupe / Heart of Depth or 4P Noblesse Oblige
KEQING
Constellation Main DPS Detonator
C0 A/S A
C1 A/S A/S
C2 A/S A/S
C4 S S
C6 S S
- Electro furry bait, Kekw-ing
- Her charged attack spam is the fastest in the game and deals a very high amount of damage in a short window of time. Gains crit damage as an ascension stat and additional crit rate + energy recharge when using her burst. Having a low energy cost with her burst, she has a very high uptime with her electro damage despite being a physical damage / electro damage hybrid.
- However, being an electro damage dealer does have it's limitations. Electro-related reaction damage doesn't have considerably high multipliers compared to amplification reactions like melt and vaporise. Electro-charged is the best contender for damage over time and should be paired with Xingqiu to maximise her potential.
- Damage output heavily reliant on stamina. Her charged attack energy cost is slightly higher than other sword users.
- C4 and C6 have the greatest impact on her potential damage, increasing her overall electro damage output.
Recommendations:
Main DPS: Prototype Rancour (F2P), Aquila Favonia, Skyward Blade, Summit Shaper, Primodial Jade Cutter, The Black Sword, Lion's Roar with 2P Thundering Fury + 2P Gladiator's Finale or 4P Thundersoother or 2P Gladiator's Finale + 2P Bloodstained Chivalry
VENTI
Constellation Main DPS Detonator Enabler Battery Utility
C0 A S SS SS S/SS
C1 A S SS SS S/SS
C2 A/S S/SS SS SS SS
C4 S SS SS SS SS
C6 S/SS SS SS SS SS
- Sadge alocoholic, allergic to furries
- The first platinum standard support since the game's release. His burst is among the best in the game, being capable of absorbing other elements, crowd controlling mobs of enemies in a large radius, and dealing an incredible amount of damage. His enabling capabilities are also boosted by his ascension talents which reduce the energy cost of his 60 energy burst and his ascension stat which gives additional energy recharge. C2 allows for additional shred on top of Viridescent Veneer and C6 shreds on top of that shred.
- As a main DPS, he is best paired with Jean for anemo battery-ing each other. His elemental burst coupled with Stringless greatly increases his damage potential. All of his constellations increase his damage output by a considerable amount.
Recommendations:
Main DPS: Prototype Crescent or Favonius Warbow (F2P), Stringless, Sacrificial Bow, Viridescent Veneer, Skyward Harp with 2P Viridescent Veneer + 2P Gladiator's Finale / 2P Noblesse Oblige or 4P Viridescent Veneer
Sub DPS / Support: Favonius Warbow (F2P), Stringless, Sacrificial Warbow with 4P Viridescent Veneer or 4P Noblesse Oblige
DILUC
Constellation Main DPS Detonator
C0 SS S
C1 SS S
C2 SS S
C4 SS S
C6 SS S
- Budget Bennett, Batman
- The first platinum standard damage dealer since the game's release. One of the best DPS damage dealers in the game with low technicality and high damage output. With pyro infusion from his elemental burst and being a claymore user, he has one of the highest damage outputs in the game being only beaten by Ganyu and Xiao. Paired with Xingqiu, he can maximise his damage potential with vaporise. All of his constellations are a considerable damage boost to his DPS potential and solidify his place in the highest tier.
Recommendations:
Main DPS: Prototype Archaic (F2P), Wolf's Gravestone, Skyward Pride, Blackcliff Slasher, Serpent Spine with 4P Crimson Witch of Flames or 2P Crimson Witch + 2P Gladiator's Finale.
Check the comment I posted in the comment section for additional info.
submitted by youarenotcashmoney to Genshin_Impact [link] [comments]

Albedo Build - The Skill-Idiot

This is also know known as the:

Geo-Fischl Build

Japanese Video of the Skill-Idiot Albedo.
Since that's what the youtuber is essentially calling him, we'll just go with that.
Here's the quick TL;DR of the video
In an updated video, he has his stats at:
With the above stats, he is getting (seen in this updated video):
Of course that damage can happen every 2s.
Thankfully the blossoms do not fully consume the elements, so you can use him to supplement damage in any party.
The main focus for this is of course, his Skill.
It is noted that if you use him with Zhongli, only the center of is a construct (can resonate with Zhongli's pillar), but the resonance from both the pillar and the construct can trigger the Albedo's blossoms as well.

Weapon

The new 5-star Sword, as well as the other 5-star swords, are actually terrible for him since none of them boost DEF or his Skill DMG. So they won't be helping his Blossoms. So yay, you can ignore the rare stuff.
Here's a video by Krush SG explaining exactly how much better Harbinger of Dawn is than Festering Desire.
To further add on how much Harbinger of Dawn is over everything else for Albedo, Kleeful's Albedo Albacus (included in the artifact section below) shows in even greater detail just how much better it is.

Artifact Recommendations

Here is a hopefully easy to understand comparison of the main combinations of Artifact sets used on Albedo
Forgot to add the note that the calculator was set for 3 Fatal Blossom hits on the Q, meaning you got lucky and essentially are doing the most with your Q. Instead of just the 1 guaranteed or the more often than not 2 blossom (I forgot to change it to 2, which I normally would do as that would be the average.... ah well).
It is also only set to 5 Transient Blossoms from his E. Given that you can do more than that (and less) depending on positioning and making sure you trigger them as fast as possible, you can technically get up to 15..... So that number for the E could almost triple in an ideal situation. Further pushing up how good the Defender build is.....
Here is an extra on why it is better to have Crit Stats on your Circlet over DEF%. Just a simple comparison.
Will possibly add another chart later with crit stat variances in substats, but that's a lot of extra work and only really needed to see how much better or where the breaking point would be between crit stats and DEF% in the substats. Since in general, just adding the same crit stats to any of the previous set combinations with those DEF% values will affect the numbers in the same way.
As of note, getting 60-80% DEF in just Substats alone is about 2-3 rolls towards DEF% on a stat that was there from the start (meaning a 5-star with 4 substats at +0 or a 4-star with 4 substats at +4). Depending on the rarity, you can get 3-5 substat rolls onto those base 4. So this is achievable along with still getting 2-3 substats towards crit stats. So the numbers shouldn't be unreasonable. On top of which, this is assuming you got the average in the roll (since rolls are variable in how much the roll is worth. See the wiki for more on that if you didn't know).
Of course these are endgame comparisons, as Albedo, the Harbinger of Dawn and the artifacts are maxed out. So do keep that in mind. Play with the following if you want to tweak the stats to exactly what you personally have if you would like.....
And here is Kleeful's Albedo Albacus used to make this shiny chart (saved me from doing all the math, which I admitadly already was halfway done with myself than found this..... so scrapped all that work and made my life easier. Thanks Kleeful (I mean it....).
  • 4-piece Archaic Petra: This allows him for a full use of a 5-star set for those extra stat rolls. Geo DMG boost that helps him. As well as the occasional "Oh, I see a crystal of my carries element", swap to Albedo, grab it for the boost, then swap back. The damage from Albedo himself is the weakest of the combinations, but not by much and it can provide a good boost to your carry if you use it well. This set should only be used if your Carry is of the Pyro/Electro/Hydro/Cryo variety, as they are the only ones that can benefit from the Petra's bonus.
  • 2-piece Archaic Petra with 2-piece Defender's Will. This set allows for the hardest hitting E's. It may force you to have two 4-star artifacts (preferably in the Flower and Feather slots, so as not to affect his E's damage), but it will probably be the favored set by most. This set should generally be taken by those with a Geo or Anemo Carry (or by players that don't want to have to think about making Albedo pick up crystals).
Because this is the Skill-Idiot build, no other sets really need be considered. Noblesse is nice for his burst, but it doesn't help his blossoms at all. Unless your rolls are perfect to take advantage of having 2 more on each of those 5-stars (that defenders was forced to be 4-star on), the damage difference might not make up enough.
Plus, again, this guide is an E focused build. But it's nice to see the comparison.....
For main stats, you want: DEF% / Geo% / Crit Stats (whichever is needed more).
On Substats, go for: Crit Stats > DEF% > Flat DEF.
If you are making him a BurstBot, Krush SG on youtube has tested and Noblesse does boost his Q's extra blossom's damage, so that is an option as well if you decide to do a different build and focus on that. This option pulls away from either support from a full Petra or takes away from a bonus that would further boost his E. With this build you also are not focusing on ATK stats, so this boost to his Q through Noblesse will not be as big as with other characters.
Added Bonus: With math done in another thread, we find that Defender's vs Gambler's 2-piece is almost exactly the same, leading only to generally a 1% difference in Defender's favor (I honestly thought it would be neck and neck with Gambler's ahead by a little, but ah well). So for E, it doesn't matter which you use. However if you have his c2, then Defender's wins by a long shot, as it affects his Q, while Gambler's does not.

Constellations

You don't need them at all for the Skill-Idiot build, but here are the thoughts on them anyway.
  • c1 isn't worth much in this build by itself.
  • c2 is probably his best constellation and gives meaning to his c1 , boo, see note below.....
  • c3 is really nice to further boost your Blossom's power
  • c6 is nice, but not worth it.
Didn't really have comments on c4, which does nothing for this build.
Or c5, which is a pure Burst boost, so again, nothing for this build.
In other words, if you're going for Constellations: c3 > c6 > c2 and the other's are not worth thinking about.

NOTE, it seems his c2 is just worded stupidly poorly and it only affects his Q. IT DOES NOTHING FOR HIS E.

So now it is worth as much to this build as c1 is..... not a lot. c1 and c2 do work well together and with the DEF, again it will help since you will pop out some Q's, but that's not the main focus of this build.
Further note from testing his c1. From what I can tell, it does not generate energy unless Albedo is on the field. Thus this is purely a carry constellation and will have no benefit to this build.
Further note on the further note....., I have been getting mixed notes on the c1. Some have agreed that it doesn't work off field and a couple have said that it does. I guess it needs further testing. For now though, I'm going to play it safe in saying that it doesn't. Since if it does, that's always a good thing, but it would be terrible to say it does work when it doesn't, only to let one down....
Personally, I feel that
  • If you're at c0, it's not worth rolling for c1, as it won't help this build.
  • If you're at c1 already, roll for c2 so that his Q does better damage with this DEF build.
  • If you're at c2 and really want to maximize his E, roll for that c3. It is, in my opinion his best constellation for this build.
  • If you're at c3, it's not worth rolling more, as the next two constellations are just.... eh.......
  • If for some silly reason you're at c5, definitely just finish him off for that c6 as 17% DMG boost is reaaaally nice and super easy to maintain shields for the boost because of his E. But this is super whale territory. Though if again, you're already got him to c5, you're almost there, so just finish it.......
Thankfully, in general, Albedo doesn't need his constellations. Especially for an E build.

Talent Order

Being a Skill-Idiot build:
  • E is obviously most important. It's what makes Albedo who he is.
  • Q is there more as a just because, if he's doing any damage himself, this is where it's from.
  • Normals/Charged doesn't really need to be leveled at all, you're not using his attacks in this build and they're just okay. He can do normal>charged>walk cancel if you were to make him a carry for some reason. But again, that's not for this build.
There we go, hope that helps some people with their Albedo Skill-Idiot Builds.

He's essentially a Geo Fischl without offensive reactions.

In terms of how he works and how one would normally use him.
Of course if you want to make him a Burst-Bot or turn him into a Carry, those are other build options as well, just not really covered here.

Do note that his E construct doesn't work in the same places as any other character's construct.

Such as GeoMC's Meteors, Ningguang's Screens and Zhongli's Pillars.
This makes this style of build for Albedo kind of worthless on these bosses.
Guessing that miHoYo was afraid that people would mess up the A.I. of the boss with odd placements.
So Oceanid is right out. Childe can instant break it, but you can play it right by summoning it far enough away so that the boss is right at the edge to make use of it a little. Same can be done on some of the other ones too.
Just note that this is this build's second biggest weakness.

With the biggest weakness for this build being that he cannot use his blossoms to break shields.

This is odd for a Geo character, which are know for being able to do so....
But you should have 3 other party members who can break shields, so that shouldn't be a problem in the end (hopefully).
Extra note, the Monster Hunter Math Guys (Jinx and Tuner) have found that:
  • Albedo's Energy Particle Generation is random. They only did a bit over a half an hour of testing yesterday on it, but just like with Zhongli, it is inconsistant. Super sad on that part.
  • The extra blossoms on his Q cast are can also be random (see new note below). You can at most hit 2-3 of those extra hits on a single enemy (and that's talking large enemies like Ruin Guards). So NO, you will not be getting all 7 hits on the enemy and more than likely, even on large enemies, you'll only get one extra blossom to hit. The 2-3 is if you're really lucky. This makes these extra blossoms only amazing if there is a large group of spread out enemies, so that each blossom has a chance to hit something.
They liked to comment that Albedo is a gacha filled character (calling the random things he does that). Gacha particle generation and Gacha bonus damage on Q.
They are going to be doing extra testing on him though to see if they an find anything they missed. However they did have some instances where they only got one particle in 10s, which is terrible. To sometimes having 4 particles in 10s, which is great. But because again it is so random, it's hard to plan on it.
Update on MHMG's thoughts on Albedo: In their final conclusion (above is their initial thoughts), they think that he's a really good support and probably the most "balanced 5-star" in the game. Not doing anything amazing, but not doing anything to terrible either. They still think his energy generation is pretty bad (60% chance or so to get a particle on a blossom), but the damage he offers makes up for that. That and he can easily be slotted into any team. They do not think he is a "must pull" character because of that (which they only deem towards characters like Venti and Diluc for 5-stars). But again, they do think he is a good character none the less.
New Note: As shown by redditor CCCchryse in their thread here, ONE fatal blossom is targeted on an enemy. Meaning if there are 7 enemies, every single one of the Fatal Blossoms will hit something guaranteed. It is when there are less enemies, especially 1 or 2, that you start getting RNG. So against one enemy, 1 will guarantee to hit and the other 6 then become random.
This also means that Venti (and to a lesser extent Sucrose and the AnemoMC) is great for gathering enemies in one spot, then casting his burst so that all those AoE Fatal Blossoms bloom in the same area to maximize his damage.
Extra extra note.
From the above, I highly agree with the redditior CCCchryse, who mentions that Ningguang is amazing with him.
  • Ningguang as the main carry, she a single target DPS queen.
  • Albedo offers her much wanted AoE to everything she does with his E.
  • Albedo's Q we now know helps clear groups. (More so if you have c2 with this build, since you'll have a DEF focus.)
  • Ningguang is essentially already self sufficient in her Energy Generation, meaning you don't have to worry about the randomness in Albedo's Particles. They'll be more of a bonus instead of trying to plan around it.
  • Geo Resonance of course (when 1.3 eventually comes, this will be extra nice).
Extra extra extra note (wooo.... how many more of these will there be?).
Interresting thing to note on his E.

Albedo's E snapshots stats on cast.

This was first found out with the Harbinger of Dawn. If he casts E while above 90% HP, the E has the boosted Crit Rate. And if he takes damage to below that while his E is still up, it still has said Crit Rate. Giving you time to heal yourself up before you cast E again. Vice versa, if you are below 90%, cast E and then heal up above it, the E will still not have the crit rate boost.
This however does not work for the Geo Resonance boost. It is the only thing that sadly does not snapshot....
Of course, make sure you're topped up on HP before casting E if you're using Harbinger of Dawn.
submitted by blackkat101 to Genshin_Impact [link] [comments]

Quick TL;DR dps guide/build for Childe

Quick TL;DR dps guide/build for Childe

The "Quick TL;DR" guide series:

Albedo Amber Barbara Beidou Bennett Childe Chongyun Diluc
Diona Fischl Ganyu Jean Kaeya Keqing Klee Lisa
Mona Ningguang Noelle Qiqi Razor Sucrose Traveler (Anemo) Traveler (Geo)
Venti Xiangling Xiao Xingqiu Xinyan Zhongli
I'll get straight into it. (Sorry it's a bit long. He has A TON of stuff and I tried to break it down as best as possible) (Updated for 1.2!)
For a more detailed version of this guide, check it out here!

PSA from OP: Huge thanks to my testers + people who volunteered to test Childe for me. You saved my wallet and a lot of time due to quick responses! Also Diona will be coming out in 1-2 days -- she's weird to build so just needs more testing

PSA #1: A DPS is that friend who last hits all the kills and looks cool in video games, even though the team did all the work. Be that guy if you want to be a cool DPS

PSA #2: Both Childe's abilities scale off ATK. Tartaglia... who the hell names their child that? Slap on some ATK if you want your hydro master-at-arms to do some serious damage.

Riptide is bread and butter of his kit. Can be applied with a charged bow shot or hitting enemies in melee form
IMPORTANT TIP: 2 Different things can happen when Riptide is applied to an enemy
  1. Riptide Flash - Hitting a charged bow shot will proc Riptide and deal 3 ticks of hydro DMG
  2. Riptide Burst - Killing an enemy will deal AoE hydro DMG. Applies Riptide to nearby foes
Literally a hydro Taskmaster

PSA #3: Buckle up, there's a lot to digest for E (send help)

  1. Turns Childe from range to melee form
  2. Does hydro DMG instead of physical DMG
  3. Hitting E again will return you back to range form AND WILL PUT E ON CD
  4. E CD is based on how long you were in melee form.
  • Every 5s in E = Roughly 6-7s added to CD
  • WAITING OUT THE WHOLE 30 SEC PUNISHES YOU AND MAKES IT 45 SEC CD (DO NOT DO THIS)
Hitting enemies that have Riptide applied in melee form does AoE Hydro DMG
Use E only in burst situations (for reaction proc'ing), breaking shields, or when your Q is almost ready. Otherwise, you're wasting CD time (literally)

Hit CRIT in melee form = applies Riptide
Boy oh boy, this thing stupid broke

PSA #4: Q has 3 important facts (help me pls... my brain D: )

  1. Using in range form does a massive AoE Hydro DMG, knocks enemies up, applies Riptide, and returns 20 energy
  2. Using in melee form does a swing that does AoE Hydro DMG, knocks enemies back, and proc's Riptide Blast
  3. Riptide Blast - Enemies with Riptide applied will take massive AoE Hydro DMG
9 TIMES OUT OF 10, WE HAVE FOUND MELEE FORM Q TO BE MUCH BETTER FOR BOTH DAMAGE, CC, AND BREAKING SHIELDS IN ABYSS
Makes Riptide last longer
A walking talent book. Makes Normal Attack talent up one level for all party members (including himself)

WEAPON #1 (Recommended for Super Soaker 9000): Rust

How do I get it D: ? - It's time to roll boys (gacha)
Has base ATK scaling and weapon skill applies really well to melee form
Rust will do much better at early stages when you lack high CRIT DMG values. Skyward Harp (even when compared against high refined Rust) will outperform otherwise.
Viridescent Hunt is also extremely nice, as the weapon skill proc's in melee form + synergizes well with Riptide
When Alley Hunter comes out, it will be a contender

WEAPON #2 (Recommended for early wet towel slaps): Raven Bow

How do I get it D: ? - It's time to roll boys (gacha)
Has base Elemental Mastery scaling and basically a free damage buff
Funny enough, this thing actually slaps really hard early. Can be replaced with Compound Bow or even Slingshot until you get Weapon #1 rolls (you don't get the benefit from Slingshot)

ARTIFACT #1 (Recommended for big boy DPS): Ocean Conqueror

How do I get it D: ? - Peak of Vindagnyr Domain (AR 30 locked, 20 Resin per run)
Boosts everything + even further enhances E DPS (better than Bolide)

ARTIFACT #2 (Recommended for early smack): Gladiators + Gamblers

How do I get it D: ? - Gladiators at any World Boss (40 Resin per run). Gamblers at Clear Pool and Mountain Cavern Domain (AR 35 locked, 20 Resin per run)
ATK is poggers
By the way: 4-set Gamblers feels extremely good early, sucks A TON late
You can also run Wanderer's Troupe later on for crazy CRIT charged attack numbers (assuming you have the appropriate CRIT stats). Subsequently, early you can also just stack 2-set any 18% ATK+ sets or pair with 2-set Berserker if you're struggling to hit 50% CRIT%

PSA #5: Here is the consensus after testing for 5-6 hours last night - Childe performs much better as a sub DPS/burst DPS UNTIL you get C6 (or even C1). His E CD is just a pain to deal with, and you will get more consistent damage from previous DPS picks. When we (testers) were able to manage E CD's well, Abyss 12 was a joke. When they didn't (let the CD near max), Abyss 8 felt like hell

Main stats:
Sands Goblet Circlet
ATK% Hydro DMG% CRIT% or CRIT DMG
Substats: CRIT% > CRIT DMG > ATK > EM
If you want other characters let me know. Hope this helped. Bye.
Edit: Changed how Riptide proc's because I misread it because I have 2 working braincells right now LOL. Added clarification on how Stringless impacts E and Q. Updated for 1.2!
submitted by 2Board_ to Genshin_Impact [link] [comments]

Childe / Tartaglia Carry DPS Character Guide

Hey everyone, I wanted to make a more in-depth post about the newest 5 Star, Childe / Tartaglia, as it seems to be a very controversial topic whether he is good or not.
I will be working on a more in-depth version of this guide in Video format, but here is a highlight videos showcasing his power until then!
Find all my updated Character guides here: Reddit: Childe | Bennett | Fischl | Jean | Barbara Videos: Childe | Bennett | Fischl | Jean | Barbara
So my first impression is that he is an absolutely amazing Carry Character, probably on par with Diluc, Klee and Keqing. Another point about Tartaglia is that his scaling seems very exponential. He might seem underwhelming at first, but once you min/max his stats and get him to a nice Crit/Crit Damage Ratio with a lot of Hydro Damage (lvl 80 Weapon, lvl 20 5 Star Artifacts, Lvl 6+ Talents) he starts becoming an insane DPS machine, but I do think he will be more whale-friendly than F2P friendly, as a weapon like Skyward Harp really takes him over the edge.
Note that this is taking into account Childe as a main DPS. There are possible builds with more Energy Recharge and Elemental Mastery that would be using him more as a Ult Spam / Vaporize Secondary DPS that could also work very well.

Abilities

Constellations

Stat Priority

Weapons

  1. Skyward Harp is by far his Best In Slot, providing him Crit Rate, Crit Damage and the passive works in both ranged and melee form. Its no wonder that it is available in the weapon Gacha right now.
  2. Rust might be his second best weapon, due to the passive giving him Normal Attack damage which works with his Melee form, though, it also reduces Aimed Shot damage, which is actually a big part of Childe's kit as opposed to most other archers. Sadly, it gives ATK instead of Crit/Crit DMG but that is still a great stat for him. The passive on Rust is absolutely amazing, especially if you have refinement levels, but sadly this wont apply to his Ult nor his Aimed Shots so it has some drawbacks.
  3. Amos Bow is very close to Rust for being second best, simply because its a 5 star, and will have much higher Base Damage late game which scales better than any other stat in the game. The passive is also amazing, and works very well with both his Melee and his Aimed Shot Ranged stances. It also has ATK which is, again, not the best, but still good.
  4. The Viridescent Hunt, the BP weapon, is another incredible weapon for him. It seems like the passive effect also works in Melee, and as it gives Crit, it allows him to scale very well late game (and possibly run Crit Dmg on the headpiece)
  5. Royal Bow and Blackcliff Bow are good options as well, can be bought from the Starglitter Shop and do provide with great Stats, Crit Chance and Crit Damage.
  6. Most other bows don't seem to work super well with him, Compound Bow is quite bad as he doesnt do much Physical Damage at all, Stringless doesn't seem to apply to his melee attacks, Sacrificial bow doesn't work on his E cooldown, and most other just lack the damage bonuses, though some might build him more as a support and use them okay, it will definitely not be as good.

Artifacts

  1. 2-Piece Noblesse Oblige and 2-Piece Gladiator seems to be the best combination, boosting both his Atk stat and his Ult damage which is a huge part of his damage. Until we get the Water Damage Set, this is probably going to be the best option for 5 Stars.
  2. 4 Piece Gambler seems to be a very powerful option as it does reset his Skill cooldown, but the fact that there are no 5 star version will result in a big loss of dps
  3. Wandering Troupe is another option that can be very good, but the 4-Piece doesn't work well in his Melee Stance and to get the max value from the 2-Piece, it requires him to have access to a lot of elemental combos, which is hard to manage with his Stance Shuffling.
  4. There doesnt seem to be many other options for him sadly, as most items dont work well on him due to being a Bow User. Martial Artist and Berserker would be great, if they had 5 Star versions.

Team comps and Tips

  1. Starting the fight in Ranged Mode, Cast Aimed Shots at enemies and pick off the weak ones if possible to spread the Riptide.
  2. Switch to other Characters and use their abilities
  3. Cast his ult in Ranged form to trigger great damage (Especially Vaporize) and apply riptide to everyone
  4. Can switch to other characters again to regen more Ult Energy and prepare more combos, or simply go right into Melee Stance (you will have a lot of your ult recharged already) and hit them until you can ult Again. With effects such as Xiangling's Goaba or Ult, you might be able to proc Vaporize here again with the ult which is going to be optimal.
Let me know what you think of Childe so far and what combos you think are best for him in the comments as I am eager to learn more! -Xoraz Youtube.com/NotCasuals
submitted by Not-Casuals to Genshin_Impact [link] [comments]

Albedo In-Depth Character Guide | 5* Geo Support

Hey everyone, here is my in-depth Character Build Guide for Albedo!
Here is a Video version of this guide.
Find all our Character guides here:
Reddit: Childe | Bennett | Fischl | Jean | Barbara | Xingqiu | Razor | Sucrose | Xinyan| Diona
Videos: Childe | Bennett | Fischl | Jean | Barbara | Xingqiu | Razor | Sucrose | Xinyan | Diona| Zhongli
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Disclaimer: Yes, EVERY. SINGLE. CHARACTER. in this game is amazing, especially at high level, using decent artifacts and a good weapon. That is the essence behind all of our character guides, which have the sole purpose of showcasing all characters potential! All content in this game can be cleared using F2P Characters with 0 Primogems or Money investment, so, yes, you can play literally any character you like and do well!
Albedo is probably patch 1.2's biggest surprise after Rosaria's thighs, and I've been nothing but happy with his performance and playstyle since pulling him. Additionally, his banner has 3 of the best support characters in the game right now, making it one of the most worthwhile banners we have seen so far.
In this guide, I go over Albedo's Kit and how to use it efficiently. I will also explain the different Stat Priorities you should be focusing on his gear and go over his best Weapon Choices as well as Artifact Sets. Lastly, I will give a few Gameplay and Teamcomp Tips!
Abilities
Constellations
My Albedo is at C0 and functions perfectly well, but it is important to note that he gets a huge power spike if you manage to get C2 on him, which is probably his best constellation.
Stat Priority
As far as what stats you should focus on your gear, it will depend on if you want to focus on the damage of your Skill, or your Burst. Personally, I use:
The extra damage triggered by his Skill scales off of Defense, and is his most consistent source of damage, so Defense is good very on him, but it doesn't boost the initial damage of his skill, nor does it boost his Ult. For that reason, I have found that Crit DMG, which boosts the damage of all his abilities, can provide more benefits than Def% on the Circlet when using his Ult on Cooldown, and hitting more than 1-2 enemy consistently with it, but in any case, both are perfectly viable options, and I find myself alternating between both items in different Abyss levels at times. EXCEPTION to this is if you have C2.
Tests
For reference, here are my dmg stats (without any buffs, in the open world on hilichurls) when it comes to damage with different items:
Skill DMG with Crit DMG Circlet: 3042 / 9724
Skill DMG with Def Circlet: 3934 / 10650
Ult DMG with Crit DMG Circlet: 6696 / 21406
Ult DMG with Def Circlet: 6351 /17145
Weapons
1. Refinement 5 Harbringer of Dawn, has proven the most valuable option in my case since my gear did not roll with a lot of crit rate (but rolled a ton of crit dmg). It provides a lot of crit damage, which is amazing for all of Albedo's abilities, as well as will provide him 28% Crit Rate as long as he stays above 90%, which is not too hard to do once you start getting shields and with a decent healer. The only downfall of this weapon is that its a 3 star, and has much lower Base ATK, but, Base ATK does not affect his Passive Isotoma Damage at all, which makes it a worthwhile tradeoff for all the damaged gained from how much Crit and Crit DMG you get from a single item.
2. Festering Desire is another absolutely amazing option on him, and easily obtainable for F2P. Even though the energy recharge is not always optimal since his energy cost is so low already, the effect will boost your Skill's damage significantly. Sadly, this doesn't work on his Ult but the higher Base ATK of the weapon helps a bit in that aspect.
3. While these 2 weapons seem to place the highest in most theory crafting, there are also plenty of other options that will work just fine as well, such as Skyward Blade, Black Sword, Blackcliff and Summit Shaper.
Artifacts
Team Comp and Tips
I hope that you guys enjoyed this guide, feel free to ask any questions or share you tips about him! Let us know what you think of her so far and what combos you think are best for her in the comments! -Xoraz Youtube.com/NotCasuals
submitted by Not-Casuals to Genshin_Impact [link] [comments]

Quick TL;DR enabler guide/build for Fischl

Quick TL;DR enabler guide/build for Fischl

The "Quick TL;DR" guide series:

Albedo Amber Barbara Beidou Bennett Childe Chongyun Diluc
Diona Fischl Ganyu Jean Kaeya Keqing Klee Lisa
Mona Ningguang Noelle Qiqi Razor Sucrose Traveler (Anemo) Traveler (Geo)
Venti Xiangling Xiao Xingqiu Xinyan Zhongli
I'll get straight into it (Updated for 1.2!).
For a more detailed version of the guide, check it out here!

PSA #1: Enablers are there to make your main DPS look cooler by "enabling" them to do more damage via elemental reactions. Elemental reactions scale off ELEMENTAL MASTERY

PSA #2: Both Fischl's abilities scale off ATK. Slap on some damage to make thing fry faster

Bird spawns and acts like a turret to zap nearby enemies
3 IMPORTANT THINGS:
  1. Holding E lets you choose a summon spot. IT DOES DAMAGE SO SUMMON ONTOP OF ENEMIES
  2. Pressing E again lets you re-position the bird, allowing you SOME CONTROL over what it targets (it has a bird brain so it just hits w/e is closest)
  3. Shooting it with a charged shot makes the bird angry and makes it do big AoE damage (really good for electro proc in big crowds)
Spawn bird in big group and shoot it with a charge shot to disperse electro proc better. This is where some people prefer stacking CRIT DMG + CRIT% on Fischl to do big boom booms
Turns you into a big bird and zaps enemies you fly around. Can be used to sort of corral enemies. Extends your E's duration. USE IT NEAR THE END OF YOUR E TO MAKE IT SIT THERE LONGER (Don't stack E and Q. Use E, then Q after E ends/about to end)
Smites enemies with strong electro damage (one of the reasons why Fischl is really good)

WEAPON #1 (Recommended for easy gameplay): Sacrificial Bow

How do I get it D: ? - It's time to roll boys (gacha)
Has base Energy Recharge scaling and helps keep Oz on the field

WEAPON #2 (Recommended for big boy #'s): The Stringless

How do I get it D: ? - It's time to roll boys (gacha)
Has base Elemental Mastery scaling and makes E and Q stronger (this affects Oz's attacks from both source too!)
If you have Favonius Warbow, that's also a great alternative to help generating a lot of energy. If you don't have any of the bows mentioned above Prototype Crescent and Slingshot are also great placeholders

ARTIFACT #1 (For easy, early gameplay): Gladiator's Finale + Sojourner

How do I get it D: ? - Gladitor's Finale at any World Boss (40 Resin per run). Sojourner at Midsummer Courtyard Domain (AR 22 locked, 20 Resin per run)
THAT'S A LOT OF DAMAGE
THAT'S A LOT OF DAMAGE
The great part about farming Sojourner is that you can also have a chance to get Thundering Fury at higher levels (they're both in the same domain)

ARTIFACT #2 (For big boy #'s): Gambler + Thundering Fury

How do I get it D: ? - Gambler at Clear Pool and Mountain Cavern Domain (AR 35 locked, 20 Resin per run). Thundering Fury at Midsummer Courtyard Domain (AR 30 locked, 20 Resin per run)
Makes bird do more damage
Makes bird and bigger bird do more damage (reactions do more damage too)
Main stats:
Sands Goblet Circlet
ATK% Electro DMG% CRIT% or CRIT DMG
Substats: CRIT% > CRIT DMG > ATK > EM

PSA #3: Massive shout out to u/Send_Music. They pretty much wrote the book for Fischl, and helped me first understand her utility when I played the game.

Check out their IN-DEPTH Fischl guide here. They go more into higher-tier builds for her. My guide is just a simplified, easier build for players looking to scale Fischl quickly.
If you want other characters let me know. Hope this helped. Bye.
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Jean, the Ultimate Hybrid. In-depth Guide of her Kit and all her Roles (DPS, Healer, Support)

Hey everyone! Considering the popularity of those Character guides Guides , here is my Jean Guide following the same format.
If you would like to watch instead of read, here is the video guide in the same format!
Find all my updated Character guides here: Reddit: Childe | Bennett | Fischl | Jean | Barbara Videos: Childe | Bennett | Fischl | Jean | Barbara
Jean is probably one of the most unique character in Genshin Impact. Her abilities are super diverse and her kit can fit literally any role in the game, from Main DPS Carry, Absolute Beast of a Healer, or Incredibly Powerful and Fun Support. Not only is she one of the most iconic character in the story-line, she also looks like a bad-ass, and can single highhandedly carry your team in every aspect of the content in the game!
She is a 5 star character that can be obtained through the Gacha system only. Not everyone will have her, but if you were lucky enough to pull her, you will be able to do literally anything with her!
This guide will be divided in 3 Sections:
  1. I will first explain in details how her Kit works, go over her Abilities, Talents and Constellations as well as give important tips on how to use them in general.
  2. Secondly, I will go over her 3 roles, such as Main DPS, Healer, and Pure Support, and give an overview of the Stat Priorities, Weapon Choices and Best Artifact Set possibilities for each one.
  3. Lastly, I will go over the different strategies behind how to play Jean efficiently as well as multiple team comps and useful tips on how to make her an absolute unit in your party no matter what role you choose!

How to play Jean, the Jack of All Trades. Jean is a pretty unique Character because her kit allows her to fill many roles at once. Even as a main dps built with physical damage, her healing powers are very high, and she can easily fill the role of a healer, support and dps all at the same time. There are MANY ways of building her, and rarely will "one way" be better than another, as all builds and item choices will provide different bonuses, so you have a LOT of options here and you should focus on the gameplay style that you enjoy the most with her, since you can hardly go wrong!

Constellations

Main DPS Build.
When playing Jean as your main Damage Dealer, the most common and efficient route is most likely with Physical Damage. This build focuses on Jean using her normal and charged attacks as the main source of damage, while having basically infinite sustain due to her healing from ATK.
Stat Priority
Weapons
Artifact Sets.
There are so many ways to combine Artifact Set that will provide valuable for a DPS build, I will provide some of my optimal recommendations but you can mix and match almost any of these and get great results.

HEALER BUILD.
Stat Priority
Weapons
Artifact Sets

SUPPORT BUILD.
This support build is going to be very subjective as it can be played so many different ways. Some builds will focus heavily on Anemo Damage/Support and her abilities, while others will focus more on Elemental Mastery/Swirl effects to destroy Elemental Shields, and others will focus on different buffs that can be brought. This is more to give an idea of whats possible, not to establish that anything is "better" than another.
Stat Priority
Weapons
Artifact Sets

Team comps
I hope you enjoyed this Guide! Jean is of course one of the most unique Characters in Genshin Impact and can be played in many different ways, this is mostly the result of my own experience and testing! Feel free to let me know about your experience with her and how you use her in the comments!
submitted by Not-Casuals to Genshin_Impact [link] [comments]

Make Oz Carry your Team with this Fischl DPS Support Build Guide!

Hey everyone! Considering the popularity of the Bennett Guide, here is my Fischl Guide following the same format! Hope you enjoy!
Here is the video version of this guide!
Find all my updated Character guides here: Reddit: Childe | Bennett | Fischl | Jean | Barbara Videos: Childe | Bennett | Fischl | Jean | Barbara
Fischl is probably the strongest and most versatile archer character in Genshin Impact right now. She can act as both your main dps, your secondary dps, and a support, and should be considered S tier in every single category, because yeah, she's THAT good!
One copy of Fischl will be available for Free in the upcoming 1.1 events, which means that most players will finally be able to experience her awesomeness, and for those who already have her, the possibility to unlock her first constellation is going to be incredibly powerful.
In this guide, I will explain in detail how to turn Oz, the bird that Fischl can summon, into a literal god of thunder in order to assist your carries and eliminate almost every enemy in this game with ease! He not only scales very well, but with the proper gear, your Oz is going to be on the field with a very high uptime, and he will hit almost as hard as your carry, which will make your burst damage completely nuts! I will also talk about how to make Fischl your #1 main DPS carry by focusing on Physical Damage and her normal attacks which can be insanely deadly with the correct weapon and gear.
Supporting with a DPS build. I believe Fischl supports best by focusing on high Damage Stats, which translates into a monster Oz who hits like a truck. Elemental Mastery and Energy Recharge build can also work, but from what I have seen, it results in a much weaker support. The only downside is that it is going to take more work and time to make Fischl very strong as opposed to just giving her off gear with support stats, so you can use that strategy until you reach the later stages of the game!
Constellations
Weapons (Crit or ATK are priorities)
  1. Skyward Harp is the best late game Bow for Fischl, as once your main stats get high enough from levels, Crit and Crit Damage both scale exponentially and cause a lot more damage than the ATK stat.
  2. Amos Bow is the second best choice simply because it is a 5 star with much better stat scaling as well as an incredible effect and high ATK stat which Fischl scales off of very well.
  3. Stringless can also be an option for a support Fischl as it will boost the initial burst damage of her Elemental Skill and Burst as well as the damage of Oz and also provides Elemental Mastery, only downside being that it has lower base damage than other weapons and EM is not always that valuable.
  4. For 4 Stars, the Starglitter Bows as well as the Battlepass Bow are all good options as well since they provide Crit Chance, Crit Damage and ATK buffs. Alley Hunter can also be an option, but it will simply depend on which one you are able to get
  5. Prototype Cresent will be the other option for 4 star, as it is craftable, and provides ATK as a substat
  6. For Main DPS Fischl, the Rust Bow is by far the best option, it provides Physical DMG bonus as well as an insanely powerful Passive for Normal Attacks, but because it is only available through Gacha, the other option will be Compound Bow, which provides similar stats, and is also a great choice for F2P since it can be crafted.
Artifacts
  1. For this build, the best set option would be 2 piece Thundering Fury, for 15% Electro Damage, and 2 Piece Gladiator, for 18% ATK, which are 2 of the most Beneficial Stats for Oz's damage.
  2. A full set of Martial Artist, as well as Gambler and Berserker, can also all be used together in the earlier stages of the game, but because these items do not have 5 star versions, they get outclassed in the late game.
  3. It is possible to use 4 Set Thundering Fury as well, but this would require Fischl to be out in the field as the main DPS for the 4 piece bonus to activate, and will make it so Oz has basically 100% Uptime while Fischl is out doing normal attacks. This can also be a viable option to make Fischl the main dps of your team, and could result in even more dmg than a full physical dmg build in the late game (but has to be tested more)
  4. Otherwise, for Main DPS Fischl with Physical DMG Build, 2 Pieces Bloodstained Chivalry mixed with either 2 pieces Gladiator, or 2 pieces Martial Artist will provide her with insanely powerful normal attacks!
Team comps
I hope you enjoyed this Guide! Fischl is of course one of the most versatile Characters in Genshin Impact and can be played in many different ways, this is mostly the result of my own experience and testing, which seems to yield the best result so far! Feel free to let me know about your experience with Fischl and how you build her in the comments!
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gambler genshin impact childe video

Childe Gameplay  Gambler on Childe, Will it work ...

Tartaglia (Childe) is a character in Genshin Impact. Learn about Childe's stats, strengths and weaknesses, Japanese voice actor, and our rating of the character in this complete profile! Obliteration: Childe will do a slash like attack in a 180 degrees arc in front of him dealing a moderate amount of damage. Electro Crash: Childe will perform up to five consecutive plunging attacks that will deal Electro damage on impact. The first two attacks are easily avoidable via dodging away from him, the third attack will require perfect timing using invincibility frames double dodging through the AoE damage which can make the fourth attack miss, saving and timing your Elemental ... I just tested out the gambler set on Childe for his E cooldown and it works-- after your melee stance ends, you get 45 second cooldown, but this will override if you're running the gambler set 4-piece which gives you 100% chance of eliminating any cooldown on your E after you kill an enemy every 15 seconds. This basically means that you can pretty much: drop E, use it until it runs out ... Genshin Impact Childe guide: weapons, artifacts, tips and tricks, more ... Noblesse Oblige is great if you want to run Childe as burst backup to your main DPS, and a 2/2 Gladiator’s Finale and Gambler combination also works out as a low budget option. However, our recommendation is running 4-piece Wanderer’s Troupe. YouTuber ... Genshin Impact Childe Carry DPS Guide. by Not-Casuals . So my first impression is that he is an absolutely amazing Carry Character, probably on par with Diluc, Klee and Keqing. Another point about Tartaglia is that his scaling seems very exponential. He might seem underwhelming at first, but once you min/max his stats and get him to a nice Crit/Crit Damage Ratio with a lot of Hydro Damage (lvl ... Childe aka Tartaglia Childe Genshin Impact by Red' Robin from «Typhon» submitted on Jan 14th, 2021. 18. you need to be logged in to love. you need to be logged in to save as favorite. report glamour. Equipment. search glamours using the same piece. Red Viola Corsage Undyed. search glamours using the same piece. Raptorskin Shirt ⬤ Ash Grey search glamours using the same piece. Leonhart ... r/Genshin_Impact This is the official community for Genshin Impact (原神), the latest open-world action RPG developed by miHoYo. The game features a massive, gorgeous map, an elaborate elemental combat system, engaging storyline & characters, co-op game mode, soothing soundtrack, and much more for you to explore! This is a page for the Gambler Artifact Set in Genshin Impact. Read on for comprehensive Artifact Set Bonus information, Artifact farming locations, and more! Childe is a Hydro bow-wielder in Genshin Impact that can switch between melee and ranged stance. The eleventh of the Fatui Harbingers makes his way into the game in Genshin Impact’s 1.1 update. Childe has unique stance switching abilities, allowing players to do the “stance dance” mechanic prevalent in RPGs. Here’s a look at our version of the best Childe build in Genshin Impact. Genshin Impact; Thoughts on Childe setups? User Info: Aegis24. Aegis24 2 months ago #1. Pulled him and he really seems like a lot of fun.. Currently still trying to level him up, but I've trying to figure out the weapon and artifact situation. I'm not really sure what effects what on him given how his elemental skill works so right now I threw on the 2 piece gladiator set and 2 piece berserker ...

gambler genshin impact childe top

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Childe Gameplay Gambler on Childe, Will it work ...

Hope you enjoyed the vid, leave a like ang subscribe.Follow me on Instagram: @Cyan and on Twitch: suppcyanAny requests for video content? Leave a comment or ...

gambler genshin impact childe

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